[gameprogrammer] Re: Choice of language for getting into the industry?

On 4/26/05, Peter Akrill <pja1ect@xxxxxxxxxxxx> wrote:
> A lot of games companies also use C due to less of an overhead, If I
> remember correctly, I think Halo and Halo 2 were done in C. Usually imo
> games written in C usually have their own in-house code for dealing with
> classes using virtual tables and whatnot (Don't quote me on it).
>=20
> But I would say C++ is the thing you should learn,
>=20
> Pete

I find the comment about Halo very interesting. Do you remember where
you heard/read this? I'd like to find out more.

Thanks,
-Justin


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