[gameprogrammer] Choice of language for getting into the industry?

Hi all,
    I'm graduating with Computer Science BSc this year (assuming all 
goes well with exams and this damned report) and I really want to get 
into the games industry. I just deleted a bunch of stuff because I was 
rambling, but basically does anybody know if I should build up my game 
programming experience in C++ (being the established language of choice 
for most games, mobile java excluded) or if you think that companies 
will be moving to C# or something similar, and I would be better working 
with that instead? I'm already moderately competent at making games in 
Java and C++ (with SDL). My DirectX skills definitely need work, and I 
know these are obviously important for PC games.

So yes, is C++ going away anytime soon or can I stick with it? Would 
appreciate any advice.

Thanks
Nick Howes


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