[gameprogrammer] Re: Chess Program

Hello,

depending how advanced your ai should be, you should use the appropriate 
language.
e.g. don't use any sripting languages if you want an really advanced ai,
because the player has to wait for the ai's move and compiled languages have an 
speed advantage.
(don't want to start any flamewar, it's just my oppinion)
Of course this also depends on what languages you can (good written java is 
better than bad written c++).

Good luck with your project.

-Christoph

Azeem Zaheer wrote:
Hi.I wanted to make a chess program.
Which language will be the best for this purpose?
and how will I employ AI in the program.
Thanks in advance.

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