[gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]

> You might consider a hit point location system.
> Instead of "you just
> got hit for 11 points. Sorry, you are dead." to "You
> just got hit for
> 11 points in the right arm. Sorry, you will have to
> fight with your
> left arm at reduced capability." A hit point
> location system is
> somewhat of a pain to manage in a paper and dice
> game, but a computer
> game would have no problem at all managing it.
> 

this is what i'm planning to do anyway. the 'hit
points' would be a function of the muscle and bone in
the location. i had to include bone because there
isn't much muscle in the head.... except for maybe
body builders (AKA 'muscle heads')...he he...just
kidding:)

this means that when you get hit in a location it
reduces the 'strength' for that location until the
wound heals. if a wound is not properly healed, the
loss may be permanent or need exercise to fully
recover.

wait for my next post, probably tomorrow, it will
explain this a little better (I hope).


        
                
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