[gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- From: Craig Chambers <reym_camroth@xxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Wed, 19 Oct 2005 00:03:32 -0700 (PDT)
> You might consider a hit point location system.
> Instead of "you just
> got hit for 11 points. Sorry, you are dead." to "You
> just got hit for
> 11 points in the right arm. Sorry, you will have to
> fight with your
> left arm at reduced capability." A hit point
> location system is
> somewhat of a pain to manage in a paper and dice
> game, but a computer
> game would have no problem at all managing it.
>
this is what i'm planning to do anyway. the 'hit
points' would be a function of the muscle and bone in
the location. i had to include bone because there
isn't much muscle in the head.... except for maybe
body builders (AKA 'muscle heads')...he he...just
kidding:)
this means that when you get hit in a location it
reduces the 'strength' for that location until the
wound heals. if a wound is not properly healed, the
loss may be permanent or need exercise to fully
recover.
wait for my next post, probably tomorrow, it will
explain this a little better (I hope).
__________________________________
Yahoo! Mail - PC Magazine Editors' Choice 2005
http://mail.yahoo.com
---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html
- Follow-Ups:
- [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- From: Sami Näätänen
- References:
- [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- From: Chris Nystrom
Other related posts:
- » [gameprogrammer] COMMENTS PLEASE, CCRPG-[intro]
- » [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- » [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- » [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- » [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- » [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- » [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- » [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- » [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- » [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- » [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- » [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- » [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- » [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- From: Sami Näätänen
- [gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]
- From: Chris Nystrom