[gameprogrammer] Re: COMMENTS PLEASE, CCRPG-[intro]

take a look at GURPS-Light (which is available at www.sjgames.com). This is a 
pen&paper rpg without levels.
 
> <SNIP>
>  for starting characters this concept is particularly
>  troublesome, since this is when they are at their most
>  vulnerable. however, this situation exists in every
>  RPG ever made. it's hard to get past the first couple
>  of 'levels' of character development without dying.
> 
>  the 'hit point' debate is a big one and one i am still
>  considering options, so please let me know what you
>  think. in the next section, where i describe the
>  characteristics and statistics, it will become clearer
>  (hopefully).
> </SNIP>
> 
> From my experience, lack of levels / HP development tends to make players
> amass money and gadgets that give them an equivalent 'godlike' advantage
> over the general population [erm, not that this doesn't happen in D&D as
> well!]. I'm not saying that is a bad thing, but just something to be aware
> of / want to control if you're going down this route of no level
> progression.
> 
> Incidentally, I'm always amazed that my Baldur's Gate mage can carry around
> 50,000 gold pieces...
> 
> C
> 
> 
> 
> 
> 
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----------------------------------------
Tobias Langner
Untere Heerbergstrasse 4
97078 Würzburg

Germany

E-Mail: tobias.langner@xxxxxxxxxxx
Phone: 0931/2878142



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