[gameprogrammer] Re: C-Code Error interpretation
- From: Scott Harper <lareon@xxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sun, 31 Jul 2005 19:35:22 -0600
Looking more at the second error, I managed to fix it by moving the
typedef struct ... {...} up to BEFORE the function that uses it, then
changing the function's parameter the the type, not the struct.
I still don't know what to do for the extern error.
--Scott
On 31 Jul, 2005, at 7:19 PM, Scott Harper wrote:
Sorry to bother, but I'm trying to get some code compiling so I can
start working with it, but I'm running into some errors (two left
now, actually) that I don't understand how to resolve.
First off, there's "static declaration of 'variable_name' follows
non-static declaration", and then it links back to both places it's
declared:
*.h -- extern int variable_name;
*.c -- static int variable_name;
I understand what it's SAYING, but I have no clue how to HANDLE it,
how to address, remedy the situation.
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- References:
- [gameprogrammer] C-Code Error interpretation
- From: Scott Harper
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- » [gameprogrammer] C-Code Error interpretation
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- » [gameprogrammer] Re: C-Code Error interpretation
- » [gameprogrammer] Re: C-Code Error interpretation
First off, there's "static declaration of 'variable_name' follows non-static declaration", and then it links back to both places it's declared:
*.h -- extern int variable_name; *.c -- static int variable_name;
I understand what it's SAYING, but I have no clue how to HANDLE it, how to address, remedy the situation.
- [gameprogrammer] C-Code Error interpretation
- From: Scott Harper