[gameprogrammer] Re: C# vs C++

  • From: "Yasser Gonzalez Soto" <yassergs@xxxxxxxxxxxxxxx>
  • To: <gameprogrammer@xxxxxxxxxxxxx>
  • Date: Thu, 12 Feb 2009 11:14:21 +0100

   In that case I prefer to choose a portable and free C++ distribution, like 
Dev-Cpp. It´s short good strong and it has good gamme programming devpaks like: 
Allegro, SDL,GLUT (all them in my possession). Visual Studio.NET  is too big 
(needs two CD ROMS 700MB or a DVD 1+ GB). Another good tools are: BlitzBasic, 
DarkBasic PRO, Conitec 3D GameStudio.

 And even with all that, the tools I use most for gamme programming is Flash 
PLayer 8 with ActionScript 2.0

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