[gameprogrammer] Re: C++ tutor
- From: "David Olsen" <jolynsbass@xxxxxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Mon, 6 Jul 2009 22:10:08 -0600
So, instead of start with a simple game, start with a complex game? That
doesn't sound like the sort of advice that will produce good results...
I say start with a good game of tic-tac-toe. The game mechanics are simple, but
you still have to deal with the coordination of drawing the screen, processing
input(events), and other such basic elements of game making. I wouldn't worry
about computer AI, either. Just make it 2 player for humans only....
This is of course, just my 2 cents.
-Dave
----- Original Message -----
From: Harrington, Timothy
To: gameprogrammer@xxxxxxxxxxxxx
Sent: Monday, July 06, 2009 6:38 PM
Subject: [gameprogrammer] Re: C++ tutor
I also recently read an endorsement for the text Essential C++. My
recommendation would be to instead of starting with a simple game, start with a
game element. For example can you write a game element between two opposing
characters - blue ball; red ball. Elements might be attract or repel; seek and
destroy; bait and switch; think of elements in games that are appealing or
attractive to you when playing a game, then prove your programming by building
that element followed by turning the element into a game. Build a front end and
back end to the element game.
Tim
-----Original Message-----
From: gameprogrammer-bounce@xxxxxxxxxxxxx
[mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of Chris Nystrom
Sent: Monday, July 06, 2009 7:32 AM
To: gameprogrammer@xxxxxxxxxxxxx
Subject: [gameprogrammer] Re: C++ tutor
On Mon, Jul 6, 2009 at 10:27 AM, Julian Stanley<me@xxxxxxxxxxxxxxxxx> wrote:
> Ok, looks like the way to go is to take a simple game and add to it, and ask
> questions on the list, thanks guys!
Or write your own simple game and then add to it!
Chris
--
E-Mail: Chris Nystrom <cnystrom@xxxxxxxxx>
Saving the world from web programming.
http://www.newio.org - G-Talk: cnystrom
---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html
Other related posts: