[gameprogrammer] Re: C# hide and seek
- From: Jake Briggs <jakbri@xxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 03 Mar 2006 08:19:53 +1300
You may get better results having this discussion on this list, where
everyone can see. Unless, of course, there are other reasons for you not
to disclose information :)
Jake
Justify Rears wrote:
I'm making a game of hide and seek where you have 10 objects that
"hide" around and you have to find them. There is no pictures needed
just messages that say how far away you are from one of them. if any
one can help me out just e-mail me back and ill send you
more information.
Thank you,
Justyn
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--
Jacob Briggs
Systems Engineer
Core Technology Limited
Level 1, NZX Centre
11 Cable Street
Wellington
Phone +64 4 499-1108
--
Named after its country of origin 'England', English is a little known dialect
used by up to 1.5 billion non-Americans worldwide. Some interesting but
obviously incorrect features of the language include:
- queues of people
- wonderful coloUrs
- the useful metal aluminIum
- the exotic herbs (h-urbs), basil (ba-zil) and oregano (o-re-gaa-no)
- specialiSed books called 'dictionaries' that tell you how to spell words
correctly
Many people using this bizarre gutter speak also subscribe to the pagan belief
that water freezes at 0 degrees and that distances should be measured in the
forbidden mathematical system of base-10...
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- References:
- [gameprogrammer] C# hide and seek
- From: Justify Rears
Other related posts:
- » [gameprogrammer] C# hide and seek
- » [gameprogrammer] Re: C# hide and seek
Thank you,
Justyn
------------------------------------------------------------------------
Yahoo! Mail
Bring photos to life! New PhotoMail <http://pa.yahoo.com/*http://us.rd.yahoo.com/evt=39174/*http://photomail.mail.yahoo.com> makes sharing a breeze.
-- Jacob Briggs Systems Engineer
- [gameprogrammer] C# hide and seek
- From: Justify Rears