Hi everybody, I am working on a small 2D game in openGL.i have been trying for a few hours now, but i am unable to figure out a way to input a keystroke. 1)I want to do it without using GLUT.2)i do not want the screen to get stuck until a user presses a key.i want it to keep drawing and looking for a key stroke in every loop, but not to wait for it. Thanks in advanceAzeem Zaheer