[gameprogrammer] Re: C++ and DirectDraw
- From: Rasmus Toftdahl Olesen <halfdan@xxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Wed, 28 Nov 2007 23:21:07 +0100
man, 26 11 2007 kl. 13:13 +0100, skrev Yasser Gonzalez Soto:
> I had read DarkBASIC is for an easier way to work with DirectX. Is like:
> "Use the directX libraries with not painfull learning"
>
> So, if darkbasic uses directX, what tool would use opengl with not
> painfull learning?
You could also look into pyGame if you are up to learning Python.
Although to do 3D you still have to know OpenGL.
--
Rasmus Toftdahl Olesen <halfdan@xxxxxxxxxxxx>
halfdans.net
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- References:
- [gameprogrammer] C++ and DirectDraw
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- [gameprogrammer] Re: C++ and DirectDraw
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- [gameprogrammer] Re: C++ and DirectDraw
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