[gameprogrammer] Re: C++ and DirectDraw

man, 26 11 2007 kl. 13:13 +0100, skrev Yasser Gonzalez Soto:
> I had read DarkBASIC is for an easier way to work with DirectX. Is like: 
> "Use the directX libraries with not painfull learning"
> 
> So, if  darkbasic  uses directX, what tool would use opengl with not 
> painfull learning?

You could also look into pyGame if you are up to learning Python.
Although to do 3D you still have to know OpenGL.

-- 
Rasmus Toftdahl Olesen <halfdan@xxxxxxxxxxxx>
halfdans.net


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