[gameprogrammer] Re: C++ and DirectDraw

On Monday 26 November 2007, Yasser Gonzalez Soto wrote:
> I had read DarkBASIC is for an easier way to work with DirectX. Is
> like:  
> "Use the directX libraries with not painfull learning"
> 
> So, if  darkbasic  uses directX, what tool would use opengl with not 
> painfull learning?

Any BASIC that does 3D on Mac and/or Linux? (DirectX is Windows only.)

I think there is at least one such tool (one of the well known 
commercial ones), but I can't remember which one...

There are a few Free/Open Source BASIC implementations with OpenGL 
support, but they just seem to be BASIC interpreters or compliers 
with OpenGL bindings. That is, you still have to learn OpenGL, as 
there is no simplified 2D or 3D wrapper built into the language.


//David Olofson - Programmer, Composer, Open Source Advocate

.-------  http://olofson.net - Games, SDL examples  -------.
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