[gameprogrammer] Re: C++ and DirectDraw
- From: Yasser Gonzalez Soto <yassergs@xxxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Mon, 26 Nov 2007 13:13:59 +0100
I had read DarkBASIC is for an easier way to work with DirectX. Is like:
"Use the directX libraries with not painfull learning"
So, if darkbasic uses directX, what tool would use opengl with not
painfull learning?
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