[gameprogrammer] Browser games

This discussion has got me thinking about how to do web based games
again. Try this on for an idea and let me know if it has already been
done. 

Take one of the open source game engines (open source 'cause you can't
do this with the proprietary ones) and modify it so that it can run as a
browser plugin and register it to handle a mime type such as
application/x-irrlicht (for exampel if the irrlicht engine was used).
The engine would have to be modified to use the network for file access
and would have to have some security mods. AFAIK each of these engines
have a file format that they use to represent a world, once you have
installed the plugin you could browse to one of those files and enter
the world. All the custom code would have to be done in a scripting
language built into the plugin. And,the browser cache can be used to
keep the games around for a while so you only have to download them
once.

How does that sound for an interesting project?

                Bob Pendleton



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