[gameprogrammer] Re: Austin game programming sig?
- From: "Gorm Lai" <gorm@xxxxxx>
- To: <gameprogrammer@xxxxxxxxxxxxx>
- Date: Sat, 9 Sep 2006 12:21:57 +0200
This all sounds interesting to me, and I am very eager to hear how it goes.
If it takes off, I would really like to hear any bad/good experiences you
had, and maybe something similar can be started here in DK.
Cheers,
Gorm
---------------
Engine Programmer @ Deadline Games
Chapter Coordinator in IGDA Denmark
> -----Original Message-----
> From: gameprogrammer-bounce@xxxxxxxxxxxxx [mailto:gameprogrammer-
> bounce@xxxxxxxxxxxxx] On Behalf Of Bob Pendleton
> Sent: Friday, September 08, 2006 10:57 PM
> To: gameprogrammer@xxxxxxxxxxxxx
> Subject: [gameprogrammer] Re: Austin game programming sig?
>
> On Thu, 2006-09-07 at 11:43 -0500, Chris Nystrom wrote:
> > On 9/7/06, Bob Pendleton <bob@xxxxxxxxxxxxx> wrote:
> >
> >
> > I'll email Bob and see what we can get?
>
> I emailed Bob and he will let us use a room at ACC, it will have
> Internet access, and we can set up a local wifi network for the meeting.
> He needs a few days notice to find a room.
>
> Now we have to pick a time and a day. Please post a message, or send one
> to Chris or I personally, stating that you are interested, what format
> you would like the meeting to have, what you are interested in, and what
> day of the week at what time is best for you.
>
> Here are my thoughts on the subject.
>
> Format: there are many possible formats. I would like to see an open
> discussion where anyone can ask a question and the whole group chimes in
> and discusses the question. I would also like to see the group break up
> into smaller groups that are interested in a specific problem or topid.
> I see this as more of a study group that any thing else. Frequently I
> would like to see people demo their current projects, finished or not,
> and discuss how they did it and what problems they had. Once in a while
> I hope people will do formal presentations on a subject, tool, or
> product, that they are interested in.
>
> Topics: Anything related to the art, science, or business of game
> programming.
>
> Time: personally, Thursday nights and Saturday afternoon are best for
> me. I could also make it on Monday, at least for a while. I can do
> Tuesday and Wednesday if I can get a ride.
>
> Time: evenings after 7 p.m. or weekends in the early afternoon.
>
> Please forward information about the game programming sig to your
> friends. We need to get a critical mass of people to make this work.
>
> You folks out side of Austin, if you are interested in forming a game
> programming sig please post your interest on this list. There is good
> reason to try to form these sigs in as many places as possible.
>
> Bob Pendleton
>
> >
> > Sounds good. Why don't we have a preliminary get together at
> > Schlotzskys at I-35 and Parmer in the HEB center on Tuesday Night
> > 9/12/06?
> >
> > Chris
> >
> > --
> > E-Mail: Chris Nystrom <cnystrom@xxxxxxxxx>
> > http://www.newio.org/
> > AIM: nystromchris
> --
> +--------------------------------------+
> + Bob Pendleton: writer and programmer +
> + email: Bob@xxxxxxxxxxxxx +
> + web: www.GameProgrammer.com +
> + www.Wise2Food.com +
> + nutrient info on 7,000+ common foods +
> +--------------------------------------+
>
>
>
>
> ---------------------
> To unsubscribe go to http://gameprogrammer.com/mailinglist.html
---------------------
To unsubscribe go to http://gameprogrammer.com/mailinglist.html
- References:
- [gameprogrammer] Re: Austin game programming sig?
- From: Bob Pendleton
Other related posts:
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- » [gameprogrammer] Re: Austin game programming sig?
- [gameprogrammer] Re: Austin game programming sig?
- From: Bob Pendleton