[gameprogrammer] Re: Audio Input

Hello !


> I'm on windows so am looking for like either a library that will give you
>  access or if it's not too hard using some windows API function calls,
> basically anything that will let me get the signal and manipulate it.


Okay, it is not a library, but you could look
into Audacity how to do this on the different
systems.



CU



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