[gameprogrammer] Re: Audio Input
- From: "Torsten Giebl" <wizard@xxxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Fri, 2 Jun 2006 23:51:38 +0200 (CEST)
Hello !
> I'm on windows so am looking for like either a library that will give you
> access or if it's not too hard using some windows API function calls,
> basically anything that will let me get the signal and manipulate it.
Okay, it is not a library, but you could look
into Audacity how to do this on the different
systems.
CU
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- References:
- [gameprogrammer] Audio Input
- From: Alan Wolfe
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- [gameprogrammer] Audio Input
- From: Alan Wolfe