[gameprogrammer] Re: Are AO games bad for CVs?

I'd think that the quality of your coding is more important than the kind of
game you've made, be either bloody, AO or any other type - you made the
gears turn and make the game work.

Then again, I live in a country where game development is virtually null so
I'm not able to tell you anything about if the/a game studio would take note
of it, regardless of the type.

On Jan 10, 2008 12:52 PM, Edilson Dirso Vasconcelos de Melo Junior <
dirso@xxxxxxxxxxxxxxxxxxxx> wrote:

>  Hi,
>
>
>
> An adult site, SM stuff, offered me some really nice money for a simple
> game, not bloddy, and I'm considering to make it. Since this would be the
> first game with my name on it and since I'm really serious about getting
> into game business I would like to ask the professionals here: Should I
> accept the offer?
>
> It's not about money, since I have a nicely well paid part time job. But
> that's something I could in my free time, quickly, nice payment, nice number
> of users and it's not agains my religion (hehe). I WON'T do it just for the
> money, I would do it ONLY if I can use it on my CV.
>
> What do you think? A nice game studio would reject my CV if I put a game
> like this into my application?
>
>
>
> Thanks,
>
> Dirso
>

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