[gameprogrammer] Re: Another IDE!

That's a handy tool to know about. Must be pretty robust to have handled DirectX!

----- Original Message ----- From: "Nick Howes" <nickhowes@xxxxxxxxxxxxxxxx>
To: <gameprogrammer@xxxxxxxxxxxxx>
Sent: Saturday, October 22, 2005 4:18 PM
Subject: [gameprogrammer] Re: Another IDE!



Yeah sometimes I find 3rd-party libraries that only provide VS style X.lib files, but usually I can use the 'reimp' tool (available in mingw-tools and via cygwin) to convert them to libX.a files compatible with gcc. I did that on DirectX before I found a pre-converted version.

Trollfiddler wrote:

I use Eclipse for all my Java work and also for some of my C++ work. It's great being able to use the same tool/interface for both languages. Unfortunately for a lot of third party engines out there you have to use VS 2003, so I have that installed as well. I much prefer Eclipse for both langages though.



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