[gameprogrammer] Re: 3D Models and formats...

Hi Kieth,

Thanks for the feedback.  I think I will take a look at Blender as
well.  Maybe I will spend some time looking at this and MilkShape and
see what I can do.  I did see some of the tutorials online.  Hopefully
the steep learning curve won't be too steep and put me off.  Some of
the Blender results look fantastic.

Richard

2009/6/1 Keith Emery <kmne68@xxxxxxxxx>:
> I have used Blender off and on for about 5 years. It does have a steep
> learning curve but it also has decent online tutorials and user community
> support. It is powerful (and always improving) and the price is right. Pay
> attention to the export formats though because some do not support armature
> export. You just have to be sure that you choose a format that is
> appropriate for  you model.
>
> I have never used Maya, sorry I can't offer any advice on that.
>

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