[gameprogrammer] Re: 3D Models and formats...

I have used Blender off and on for about 5 years. It does have a steep learning 
curve but it also has decent online tutorials and user community support. It is 
powerful (and always improving) and the price is right. Pay attention to the 
export formats though because some do not support armature export. You just 
have to be sure that you choose a format that is appropriate for  you model.

I have never used Maya, sorry I can't offer any advice on that.


      

Other related posts: