[gameprogrammer] Re: 3D Models and formats...
- From: yassergs@xxxxxxxxxxxxxxx
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Tue, 02 Jun 2009 09:57:57 -0400
I think I got a good opengl 3ds loader made for a glut example.When I said "somethig for easy camera manipulatin" I meant a OpenGL function that allow me manipulate the camera without make any math. Like in BlitzBasic or DarkBasic camera manipulation. Like:
RotateCamera(x,y,z); MoveCamera(x,y,z); PositionCamera(x,y,z); Do You Underestand Now? Thanks All, Programmers Fellows! ------------------------------------------------------------------------- Este mensaje fue enviado usando IMP: El Programa de Mensajeria de Internet
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Other related posts:
- » [gameprogrammer] Re: 3D Models and formats... - Ross T
- » [gameprogrammer] Re: 3D Models and formats... - richard sabbarton
- » [gameprogrammer] Re: 3D Models and formats... - yassergs
- » [gameprogrammer] Re: 3D Models and formats... - Keith Emery
- » [gameprogrammer] Re: 3D Models and formats... - Vince
- » [gameprogrammer] Re: 3D Models and formats... - richard sabbarton
- » [gameprogrammer] Re: 3D Models and formats... - richard sabbarton
- » [gameprogrammer] Re: 3D Models and formats... - Alan Wolfe
- » [gameprogrammer] Re: 3D Models and formats... - Roger Durañona Vargas
- » [gameprogrammer] Re: 3D Models and formats... - Roger Durañona Vargas
- » [gameprogrammer] Re: 3D Models and formats... - richard sabbarton
- » [gameprogrammer] Re: 3D Models and formats... - yassergs
- » [gameprogrammer] Re: 3D Models and formats... - Harrington, Timothy
- » [gameprogrammer] Re: 3D Models and formats... - richard sabbarton
- » [gameprogrammer] Re: 3D Models and formats... - richard sabbarton