[gameprogrammer] Re: 3D Models and formats...



  I think I got a good opengl 3ds loader made for a glut example. 

When I said "somethig for easy camera manipulatin" I meant a OpenGL function that allow me manipulate the camera without make any math. Like in BlitzBasic or DarkBasic camera manipulation. Like:

  RotateCamera(x,y,z);

  MoveCamera(x,y,z);

  PositionCamera(x,y,z);

Do You Underestand Now?

  Thanks All, Programmers Fellows!

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