[fruityloops] Re: intro and help please

  • From: Andrew Ebling <andyebling@xxxxxxxxxxx>
  • To: fruityloops@xxxxxxxxxxxxx
  • Date: 20 Feb 2003 10:05:45 +0000


On Thu, 2003-02-20 at 09:55, Giles Fearn wrote:
> Hi my name is Giles,

Hi Giles and welcome to the list!

> I have been using Fruityloops for about six months and i have to say it one
> hell of a peice
> of software. I like to create anything from deep house to breakbeat and d&b.

Sounds like a familiar story ;-).  Actually I've been evaluating some
"pro" sequencers recently for mastering and production purposes
including Cubase SX, Sonar, Samplitude, Cool Edit Pro and even some of
these mega-expensive apps feel inflexible and limited compared to
fruity!

> I Have recently
> bought a few vst plug-ins including absynth and atmosphere both of which are
> perfect for my
> taste in house music, the problem is my CPU is shooting through the roof and
> jaming the whole
> program up. 

Some VST plugins are more resource intensive than others.  The trick is
to only use the CPU hungry ones in situations where a light weight one
won't do the trick.  Its easy to fall into the trap of thinking "well
I've paid big bucks for these VSTi plugins, so I'm going to use them to
do everything in every track"... I know I've done that.  The reality is
however, that you could have got away with using a more basic synth on
the bass line or whatever.

If you do that and still find you are short of CPU power, you could
render the intensive parts to disk and load the resulting wav file back
into fruity in a sampler channel. This is a bit awkward however and will
be much easier when audio track support comes along in FLStudio - due
any time in the next month or so.

Another option still is to make some samples of your favourite sounds
from absynth etc and load them into a sampler channel instead of using
the plugin live.  You will loose the ability to do real time automation
on the synth itself, but you can still change the sound using filters.

Are you sure that the heavy CPU load you are experiencing is purely down
to softsynths?  Which effects are you using?  There are several tricks
to reduce CPU usage on effects too.

hope that helps, enjoy the list!

Andy



Other related posts: