[fruityloops] Re: [fruityloops]

  • From: "moonz" <mooneyz@xxxxxxxxxxxxx>
  • To: <fruityloops@xxxxxxxxxxxxx>
  • Date: Fri, 8 Feb 2002 07:56:06 -0600


----- Original Message -----
From: Sinatra Y2k <sinatra_y2k@xxxxxxxxxxx>
To: <fruityloops@xxxxxxxxxxxxx>
Sent: Friday, February 08, 2002 10:23 AM
Subject: [fruityloops] Re: [fruityloops]


>
> > >
> > > I found out how to do it in Cube but I can't quite see how it is done
in
> > > Cakewalk...where is the selection to import a wave?
> >
> > In Logic, you can just drag the wave file from the windows explorer to
> > the desired part of the arrange window.  Groove construction from a load
> > of wave files is quick and easy using this method.
>
> I'm trying to get into Cakewalk SONAR ... it handles *.wav loops just like
> ACID (which is awesome). In fact, if you're looking just for a better way
to
> arrange loops than the Fruity Sequencer, you could do worse than using
Acid.
> I sometimes render all the individual fruity patterns as wave files, and
lay
> them out in Acid.
>
so you use fruity to create the loops and then Acid to arrange the loop
sequences?

hmmm...I guess I'll go ahead and download directx 8.1 then...I was
hesitating to install
a later version of directx since I heard a lot of bitching about it...but
Sonar requires it...and maybe the new Acid too?....what Sonar are you using
Mikez?...XL?..or the standard?
>


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