> At any rate, what kind of nominal settings do you folks use. > I am thinking 32-bit/44.1 kh to Sound Forge Depends on what you do with it once in sound forge. I assume from the rest of your email you're using FL to create loops for Acid. If you're also running Acid at 44.1Khz then that's the rate you should export from FL. 32 bit is fine if you are going to do any more processing in SF (eg, normalistion, effects), but if all you're going to do is trim and crop then you might as well just export 16 bit. > what the hell is a "hermite curve" It's an algorithm that is used to smooth audio information to take the digital "steppiness" out of it. As you probably know, digital audio consists of a series of values which represent the amplitude of the audio signal. So for example, you might have a series that goes 0 ... 96 ... 128 ... 32 ... 0. If you want to create values between each of these, you need to use "interpolation". Linear interpolation takes every two consecutive points and draws a straight line between them. But we all know that audio signals are not straight lines, they're curves. That's where Hermite interpolation comes in. By using four points at a time instead of two, it calculates intermediate points by drawing a curve between all four points. If you want to see the mathematics of it, a good site is: http://www.chscene.ch/hugi/hugi19/codsp.htm Upsides & downsides: linear is faster but less accurate, and hermite is slower but more accurate. Frankly with CPU speeds what they are these days I don't know why anyone bothers with linear. > should one Acidize a loop going to SF? Based on the fact that you are going to trim/crop in SF, then the answer is no. If you were going to go straight from fruity to acid, then obviously you would need to acidize it. HTH, G.