[fruityloops] Re: FL & controller keyboards
- From: "March Anthony A1C 22 CS/SCDT" <anthony.march@xxxxxxxxxxxxxxxx>
- To: <fruityloops@xxxxxxxxxxxxx>
- Date: Fri, 4 Oct 2002 13:59:56 -0500
Thanks Andy. That clears a lot up for me. I've been debating on =
getting an Oxygen8 or not. I think I'm going to get it. I'm no =
musician, but I would like a small keyboard to play around with & some =
knobs to tweak out my filters and stuff. Now that I know FL will record =
my sessions, I'll make that investment. One question though, is it as =
simple as pressing the record button & then playing on the keyboard or =
are there other steps as well. I remember seeing the quantitize on the =
edit menu options.
Thanks for your help,
Tony
-----Original Message-----
From: AndyEbling [mailto:andyebling@xxxxxxxxxxx]
Sent: Friday, October 04, 2002 1:44 PM
To: fruityloops@xxxxxxxxxxxxx
Subject: [fruityloops] Re: FL & controller keyboards
> If I get a controller keyboard, will FL record the notes I play on the
keyboard like Cubase & other programs do? I know I can tweak the =
filters &
such of my soft synths, but I would also like to play some riffs on the
keyboard versus trying to make things in the piano roll. Also, does FL =
have
a way to make the notes I play "snap" to a certain position so they stay =
in
rhythm with the song? Thanks for any help. Sorry to bother anyone.
Yes you can use a master keyboard with fruityloops, but there are a few
caveats. You may notice a small delay between pressing a note on the
controller keyboard and actually hearing the note. This is known as =
latency
and it depends on your sound card, you sound card drivers and overall =
system
performance. Creative cards (e.g. SB Live and audigy) are not =
particularly
good in this respect, but I'm currently getting by with an SB Live by =
using
some unofficial drivers (http://www.kxproject.org) which dramatically
improve the latency. Unfortunately, due to their hardware design, the
SBLive and Audigy work at 48Khz sampling rate internally; every other =
rate
gets converted to this by the card. That means that the ultra low =
latency
drivers (ASIO) only work at 48khz. Fruityloops has some issues with =
working
at sample rates other than 44.1khz. Many of these issue have now been
resolved, but the DX-10 plugin and some FX plugins may sound different =
if
not used at 44.1khz.
I'd recommend you get a controller keyboard that has some programmable =
knobs
in addition to the usual notes. You can assign these to just about any
control inside fruity (e.g. filters) and record the changes in real =
time.
Yes, fruity can snap notes to a grid, this is known as quantisation. =
You
can either snap notes to a rigid grid, make them move towards a rigid =
grid
(sometimes called gentle or partial quastisation) or you can use groove
quantise templates which take the feel of say a drummer playing live and
apply it to the recordings you make with your keyboard. This is very =
useful
if you use a drum loop in your tracks as you can create your own =
quantise
template and use it on all the parts in the track, giving the whole =
thing an
consistent feel.
hope that helps, if anything isn't clear, don't be afraid to ask.
Andy
- Follow-Ups:
- [fruityloops] Re: FL & controller keyboards
- From: Peter Attaway
- [fruityloops] Re: FL & controller keyboards
- From: AndyEbling
- [fruityloops] Re: FL & controller keyboards
- From: c j w
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- » [fruityloops] Re: FL & controller keyboards
- [fruityloops] Re: FL & controller keyboards
- From: Peter Attaway
- [fruityloops] Re: FL & controller keyboards
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- [fruityloops] Re: FL & controller keyboards
- From: c j w