[fruityloops] Re: Direct X plug-ins

  • From: "AndyEbling" <andyebling@xxxxxxxxxxx>
  • To: <fruityloops@xxxxxxxxxxxxx>
  • Date: Sun, 1 Sep 2002 16:23:38 +0100

You have to make sure there is an "F" in the box next to the effects you
want to appear in the in the fx window list.  By default the box is empty
and works just like any other checkbox.

hope that helps,

Andy
----- Original Message -----
From: "patrick bachi" <bachi_patrick@xxxxxxxxxxx>
To: <fruityloops@xxxxxxxxxxxxx>
Sent: Sunday, September 01, 2002 3:24 PM
Subject: [fruityloops] Re: Direct X plug-ins


>
>
> i still can´t add direct x plugins in fruityloops. i followed the  steps
you
> guys gave me;  when i press the refresh/fast scan bottom there in the
"more"
> window, it lists my plug ins but they dont get available in the fx window.
> what s happenning?   The plugins im trying to add are Hyperprism,
Steinberg,
> SonicFoundry
> and cakewalk stuffs.
>
> >From: Andrew Ebling <andyebling@xxxxxxxxxxx>
> >Reply-To: fruityloops@xxxxxxxxxxxxx
> >To: fruityloops@xxxxxxxxxxxxx
> >Subject: [fruityloops] Re: Direct X plug-ins
> >Date: 30 Aug 2002 11:16:26 +0000
> >
> >
> >On Fri, 2002-08-30 at 08:44, Gwydion Elderwyn wrote:
> > >
> > > > Can i use direct x plugins in fruityloops? How?  Thanks.
> > >
> > > Yes.
> > >
> > > Install them, then in Fruity go to 'Channels' -> 'Add One' -> then
> >select
> > > 'more', then select 'Refresh -> Fast Scan'.  You should then see a
list.
> > > New plugins will appear in Red.
> >
> >Installing a directx or vst/vsti plugin usually involves copying or
> >unzipping a .dll file to a folder where your audio apps can find it.  It
> >is a good idea to have one central location where you keep all your
> >plugins, that way they can be shared by all your audio applications.  I
> >use c:\program files\steinberd\vstplugins, even though I don't have
> >cubase installed, as many apps look there by default.
> >
> >You will need to tell fruity to look in your directory of choice, I
> >think it is labelled as "extra plugin search directory" or something
> >similar under one of the options dialogs.
> >
> >There are two flavours of plugins, instruments (which are added as
> >channels) and effects (which go in the FX rack).  Use the procedure the
> >Gwydion described for adding instruments and use a similar procedure in
> >the Add-> menu in the FX rack.
> >
> >Gwydion: i'm not deliberately picking holes in your posts today, honest!
> >;-)
> >
> >hope that helps.
> >
> >Andy
> >--
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