[dungeoncrawl] Re: The Sages of Reality

  • From: Johnathan Detrick <jdetrick@xxxxxxxxxxx>
  • To: dungeoncrawl@xxxxxxxxxxxxx
  • Date: Tue, 22 Oct 2002 14:08:45 -0400

    Carcaroth was never one for searching out the secrets of black magic.  He
was one for looking for money in all the wrong places.  He doesn't seem to
fit.
    I looked through the characters we have, and I couldn't find one that
fit.  Of course, we could always promote Inxi Hinzi, which could be
interesting in it's own right, or we could leave the slot blank.

Damon Kline wrote:

> Hmmm...I really like the idea of a god of "black magic".  We really don't
> have a character that fits that though do we?  Who was that mage that you
> always talked about in the Elite?  I believe he was Jim's
> character...Carcaroth?  Does that sound right?  Would he work here?
>
> -----Original Message-----
> From: Johnathan Detrick [mailto:jdetrick@xxxxxxxxxxx]
> Sent: Tuesday, October 22, 2002 2:00 PM
> To: dungeoncrawl@xxxxxxxxxxxxx
> Subject: [dungeoncrawl] Re: The Sages of Reality
>
> Again, my comments are in blue.
>
> jimkaren@xxxxxxxxxxxx wrote:
>
>    * Windevryl (Greater) - NG god of the sun, knowledge, history,
>      culture, and the arts  (This is perfect.  I can't improve on it.)
>    * Zolkiir (Intermediate) - NG god of discovery, invention,
>      innovation, and learning  (Perfect again)
>    * Celane (lesser) - N goddess of divination magic, portals, guards
>      and wards  (I simply added what Jim had suggested for her in a
>      previous e-mail.  I think it fits quite well.)
>
>     I think these three are perfect as the Sages of Reality.  I removed
> Saurotte from this group.  Any portfolio he was part of did not seem
> appropriate for this group, and I had another idea of where to put him.
>     My only concern with this group is that they are all good (except
> Celane).  What about a deity that deals with the dark side of magic?
> Perhaps one that deals with black, evil magic (which in most D&D worlds
> tends to be necromancy, but I am thinking more of "black magic" in the
> more dramatic sense), forbidden secrets, or the madness that could come
> from too much magic?  I think that could be interesting.
>     I should probably also mention that we wouldn't necessarily have to
> fill all deity suggestions I bring up.  Some may be filled through
> adventures at a later time.  However, if we can come up with something
> that fits a character we have now, I say we go for it.


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