Ok, so we'd have this so far: Carpathia: God of the dead, judgement, mercy ... (?) Mileena: Goddess of death, fate, consequence (putting her in a position to oppose Ambrosia on freedom) Ancalagon: God of Necromancy, Disease, Old Age, the Undead > > Ooooh. I like that thought. It hadn't occurred to me, but it's > very cool. > > jimkaren@xxxxxxxxxxxx wrote: > > > I'm thinking also that Carpathia would > > make a good death god. He fought like > > heck through the whole plot, has ties > > to undead (his church could oppose > > them), and could be a good moderator > > against Mileena and Ancalagon. > > > > > > > > I like that! It's a very cool > > idea. And she could still keep her > > > necromantic interests. > > > > > > jimkaren@xxxxxxxxxxxx wrote: > > > > > > > OK, how about this? She could be > > the > > > > goddess who fetches the souls of the > > > > departed and delivers them to their > > > > final destinations. Sort of like a > > > > valkyrie, but darker. She could be > > > > like Anubis, who was really just the > > > > god of embalming (Osiris was god of > > the > > > > dead). > > > > > > > > > > > > > > Oh, I see. Now I > > > > understand. :) That is > > interesting. > > > > I'd say you > > > > > get a pushy, free-spirited death > > > > freak. No wonder the poor girl is > > all > > > > > screwed up. :) > > > > > > > > > > jimkaren@xxxxxxxxxxxx wrote: > > > > > > > > > > > I see how confusing I can > > be. :) I > > > > was > > > > > > saying that since Ancalagon has > > > > > > necromancy, Ambrosia has > > > > independence, > > > > > > and Magnus has ambition, what > > > > happens > > > > > > when you mix all three in a > > stew? > > > > > > > > > > > > > > > > > > > > I have no problem with > > Dennis > > > > as > > > > > > a sun god. It certainly does > > fit > > > > > > > with him always being awake. > > > > > > > I have no problem with her > > > > > > getting ambition, although I was > > > > kind of > > > > > > > hoping for it for Magnus. I > > see > > > > it > > > > > > as being one of the driving > > forces > > > > > > > of his life, although I > > suppose > > > > you > > > > > > could say that of a lot of > > > > > > > characters. But I thought you > > > > wished > > > > > > to place Mileena with Ancalagon. > > > > > > > I still see her as necromancy > > and > > > > > > death, with Amrikol ruling over > > them > > > > > > > once they pass through her > > hands. > > > > > > > I like the idea of > > Ambrosia > > > > being > > > > > > against slavers. But Mileena > > > > > > > can't be the god of > > independence > > > > and > > > > > > oppose Ambrosia in that regard, > > can > > > > > > > she? > > > > > > > > > > > > > > jimkaren@xxxxxxxxxxxx wrote: > > > > > > > > > > > > > > > I see what you mean about > > > > Dennis and > > > > > > > > Zolkiir - I keep seeing > > Zolkiir > > > > as a > > > > > > > > god of magic or something, > > and > > > > > > Dennis > > > > > > > > as oghma. Instead of > > > > knowledge, how > > > > > > > > about we make him a sun god? > > > > If we > > > > > > > > stick with the "constantly > > > > awake" > > > > > > idea, > > > > > > > > and associate him more with > > > > > > > > civilization and culture, > > then > > > > > > > > knowledge is easier to > > separate. > > > > > > > > > > > > > > > > As for Mileena, let's look > > at > > > > it a > > > > > > > > different way. Since > > Ancalagon > > > > is > > > > > > more > > > > > > > > suited to necromancy > > anyway, and > > > > > > > > Mileena isn't necessarily a > > > > death > > > > > > > > goddess, can we focus on her > > > > unique > > > > > > > > relationship between several > > > > gods? > > > > > > > > She's Magnus's daughter, > > > > Ambrosia's > > > > > > > > daughter, and Ancalagon's > > foster > > > > > > > > daughter. That's > > > > > > > > > > > > ambition/independence/necromancy. I > > > > > > > > personally believe she'd > > make a > > > > > > really > > > > > > > > cool goddess, but any ideas? > > > > > > > > > > > > > > > > One suggestion is to expand > > on > > > > an > > > > > > idea > > > > > > > > for Ambrosia that i didn't > > > > > > mention. I > > > > > > > > think it would be cool if > > she > > > > > > > > originated a prestige class > > of > > > > > > female > > > > > > > > slaver hunters. Maybe > > Mileena > > > > could > > > > > > > > oppose her somehow? > > > > > > > > > > > > > > > > > > > > > > > > > > I agree that the > > > > characters > > > > > > > > involved get first crack at > > > > > > > > everything. Anyone > > > > > > > > > we would bring in gets the > > > > crumbs. > > > > > > > > Once again, it only makes > > > > sense. We > > > > > > > > should > > > > > > > > > only be bringing other > > > > characters > > > > > > in > > > > > > > > once we figure out the > > people > > > > that > > > > > > went > > > > > > > > on > > > > > > > > > the mission, and we see > > if we > > > > have > > > > > > > > holes. I think we should > > nail > > > > down > > > > > > who > > > > > > > > wants > > > > > > > > > to be a god from the main > > > > group, > > > > > > then > > > > > > > > nail down their portfolios. > > > > From > > > > > > there, > > > > > > > > > we can see if we need > > others. > > > > > > > > > And yes, we will have > > > > multiple > > > > > > > > characters that want the > > same > > > > > > > > portfolio, but > > > > > > > > > I think we can find ones > > that > > > > fit > > > > > > for > > > > > > > > all of the ones that went > > > > along, at > > > > > > > > least. > > > > > > > > > > > > > > > > > > I think Dennis should > > be a > > > > > > major > > > > > > > > power, just because he had > > the > > > > > > tooth. > > > > > > > > But > > > > > > > > > I love your description of > > > > him! > > > > > > It's > > > > > > > > great! However, Zolkiir > > would > > > > like > > > > > > the > > > > > > > > > knowledge portfolio. Any > > > > chance > > > > > > of > > > > > > > > that? > > > > > > > > > Shawn Barrick and I > > had > > > > > > spoken of > > > > > > > > Ancalagon before, and he's > > not > > > > sure > > > > > > he > > > > > > > > > would want to be the God > > of > > > > Death. > > > > > > > > He believes Ancalagon is > > more > > > > > > > > interested in > > > > > > > > > playing and experimenting > > with > > > > > > people > > > > > > > > than he is killing them. > > > > Something > > > > > > to > > > > > > > > > think about. I would > > actually > > > > > > love > > > > > > > > to see the Death Portfolio > > go to > > > > > > someone > > > > > > > > > that doesn't want it. > > What if > > > > > > > > someone decides, for > > example, > > > > that > > > > > > > > Magnus should > > > > > > > > > be the God of Death, > > because > > > > he > > > > > > > > killed so many people? > > (Please, > > > > > > please > > > > > > > > don't do > > > > > > > > > this.) That's going to > > > > affect the > > > > > > > > deity he becomes. Could be > > > > > > interesting. > > > > > > > > > Mileena will be the > > > > hardest to > > > > > > > > do, since she doesn't have a > > > > lot of > > > > > > > > history > > > > > > > > > with the group. I don't > > know > > > > > > about > > > > > > > > temptation. It doesn't > > quite > > > > seem > > > > > > to > > > > > > > > fit. > > > > > > > > > Hmmm. She is a toughie. > > > > > > > > > I like Ambrosia, but I > > > > would > > > > > > > > rather not bring any deities > > > > from > > > > > > other > > > > > > > > systems > > > > > > > > > over if we can help it. > > It's > > > > > > natural > > > > > > > > Ambrosia might want to allow > > > > > > Sharess, > > > > > > > > but > > > > > > > > > I would prefer we > > didn't. I > > > > think > > > > > > > > foreign gods trying to > > muscle > > > > their > > > > > > way > > > > > > > > in > > > > > > > > > should happen, but should > > be > > > > the > > > > > > > > focus of plots in the > > future. > > > > > > > > > Your description of > > > > Ilusdris > > > > > > > > gives me more hope for him > > as a > > > > > > > > demipower. You > > > > > > > > > may be able to sway me on > > this > > > > > > one. > > > > > > > > > Zolkiir does NOT want > > to > > > > be > > > > > > god > > > > > > > > of magic. I said a lot > > about > > > > him > > > > > > in my > > > > > > > > > e-mail yesterday. Let me > > say > > > > that > > > > > > > > Zolkiir is not as > > interested in > > > > > > magic. > > > > > > > > It's > > > > > > > > > a means to an end to him > > at > > > > this > > > > > > > > time. Remember, he has > > > > traveled the > > > > > > > > planes and > > > > > > > > > flown in an X-Wing. > > > > Knowledge in > > > > > > > > general is more important to > > > > him, > > > > > > as are > > > > > > > > > inventions and technology. > > > > > > > > > I wouldn't set > > Talosaard's > > > > > > > > portfolio up as you did, > > > > because it > > > > > > > > doesn't fit a > > > > > > > > > CG person. I would go > > along > > > > the > > > > > > > > lines of protection. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > Jim and Karen wrote: > > > > > > > > > > > > > > > > > > > Ok, > > > > > > > > > > > > > > > > > > > > Here are my thoughts on > > at > > > > > > least my > > > > > > > > own characters, and perhaps > > some > > > > > > NPCs. > > > > > > > > > > We're quickly going to > > run > > > > into > > > > > > > > plenty of situations where > > more > > > > > > than one > > > > > > > > > > player has legitimately > > good > > > > > > ideas > > > > > > > > that don't work well > > together, > > > > > > though - > > > > > > > > I > > > > > > > > > > think voting will > > ultimately > > > > > > help a > > > > > > > > great deal. Maybe we should > > > > take > > > > > > the > > > > > > > > > > "low hanging fruit" - > > stuff > > > > like > > > > > > > > Dennis, or maybe characters > > like > > > > > > Faceus > > > > > > > > and > > > > > > > > > > Nelik - and agree on > > what > > > > their > > > > > > > > domains will be early on. > > This > > > > will > > > > > > > > let us > > > > > > > > > > haggle over the ones > > that > > > > > > remain. > > > > > > > > > > > > > > > > > > > > For example, Ancalagon > > would > > > > > > make a > > > > > > > > great death god - but there > > may > > > > be > > > > > > good > > > > > > > > > > reasons for another > > > > character to > > > > > > > > take the same role. My only > > > > > > > > recommendation > > > > > > > > > > is that we favor > > characters > > > > who > > > > > > > > were involved in one way or > > > > another > > > > > > > > with the > > > > > > > > > > quest before going to > > > > characters > > > > > > > > who weren't - this may mean > > that > > > > > > > > uninvolved > > > > > > > > > > characters are more > > likely > > > > to be > > > > > > > > demipowers than others. > > Give > > > > this a > > > > > > > > quick > > > > > > > > > > read - am I on track? > > > > > > > > > > > > > > > > > > > > P.S.: I want to > > apologize > > > > if my > > > > > > > > emails came across as harsh > > > > or "poo- > > > > > > > > pooing" > > > > > > > > > > other people's ideas. > > I was > > > > > > > > working like crazy, and > > trying > > > > to > > > > > > > > participate > > > > > > > > > > in this neat > > conversation - > > > > I > > > > > > > > reread my emails, and they > > did > > > > seem > > > > > > > > more blunt > > > > > > > > > > than I realized. Sorry > > > > about > > > > > > that! > > > > > > > > > > > > > > > > > > > > Dennis: NG, > > intermediate > > > > power > > > > > > > > (maybe greater, but not > > > > > > necessarily): > > > > > > > > god of > > > > > > > > > > knowledge, history, > > > > literature, > > > > > > the > > > > > > > > arts, and culture. Patron > > of > > > > > > bards. I > > > > > > > > > > see him having more > > power > > > > than > > > > > > he > > > > > > > > ever admits or displays - > > for > > > > one > > > > > > > > thing, I > > > > > > > > > > think it would be neat > > if > > > > he can > > > > > > > > never sleep (for if he > > does, the > > > > > > Tooth > > > > > > > > of > > > > > > > > > > Dendar will be > > unprotected, > > > > > > leaving > > > > > > > > it vulnerable to evil). He > > > > would > > > > > > look > > > > > > > > > > young and charismatic, > > but > > > > he > > > > > > would > > > > > > > > forever have very tired and > > > > somewhat > > > > > > > > > > troubled eyes. > > > > > > > > > > > > > > > > > > > > Escrima: N, goddess of > > > > winter, > > > > > > > > loneliness, and secrets. > > > > Patron of > > > > > > > > loners > > > > > > > > > > and bounty hunters. > > > > > > > > > > > > > > > > > > > > Ancalagon: NE, greater > > > > power > > > > > > (?). > > > > > > > > god of death and the > > underdark. > > > > > > Ruler > > > > > > > > of > > > > > > > > > > the world below (in a > > benign > > > > > > way - > > > > > > > > more like Hel than Loki. > > > > Amrikol > > > > > > would > > > > > > > > > > represent wanton, > > malicious > > > > > > evil). > > > > > > > > > > > > > > > > > > > > Mileena: CN, lesser > > power. > > > > > > > > Goddess of necromancy, > > (what she > > > > > > wanted > > > > > > > > all > > > > > > > > > > along), temptation, and > > > > > > deception. > > > > > > > > (sort of a mess. ideas > > here?) > > > > > > > > > > > > > > > > > > > > Ambrosia: CG, > > > > (intermediate? > > > > > > > > lesser?) power. Goddess of > > > > freedom, > > > > > > > > > > independence, romance, > > > > passion, > > > > > > and > > > > > > > > creativity. Patroness of > > > > festhalls. > > > > > > > > > > Hopes that Sharess will > > be > > > > > > > > permitted to function as a > > > > > > demipower of > > > > > > > > pleasure > > > > > > > > > > and lust (under her). > > This > > > > may > > > > > > > > sound weird - you'd think > > she'd > > > > want > > > > > > > > this > > > > > > > > > > for herself - but she'd > > > > campaign > > > > > > > > for Shelensia to function > > as her > > > > > > > > superior - > > > > > > > > > > the goddess of > > leadership, > > > > > > > > fairness, love, and > > beauty. On > > > > one > > > > > > > > condition, > > > > > > > > > > though - she'd have to > > > > expand > > > > > > her > > > > > > > > interest (and persona) > > beyond > > > > the > > > > > > drow > > > > > > > > to > > > > > > > > > > all races. Love has no > > > > color. > > > > > > > > > > > > > > > > > > > > Amrikol: God of > > > > destruction, > > > > > > > > tyranny, and, conquest. You > > > > know, > > > > > > bad > > > > > > > > stuff > > > > > > > > > > that hurts people. > > > > > > > > > > > > > > > > > > > > Talon: God of murder, > > > > > > assassins, > > > > > > > > poison (of course - what > > did you > > > > > > think?) > > > > > > > > > > > > > > > > > > > > Iludriss: Demipower of > > > > madness, > > > > > > > > despair, and the fog of war > > > > (maybe, > > > > > > > > maybe > > > > > > > > > > not - he might just be a > > > > divine > > > > > > > > agent). I figure if the orc > > > > gods > > > > > > can > > > > > > > > exist, > > > > > > > > > > so can this wacko. > > > > > > > > > > > > > > > > > > > > Celane: N. Lesser (?) > > > > Power of > > > > > > > > Divination Magic, Portals, > > > > Guards, > > > > > > and > > > > > > > > Wards > > > > > > > > > > (although Zolkiir should > > > > have > > > > > > first > > > > > > > > dibs on arcane magic type > > stuff. > > > > > > By > > > > > > > > > > the way, now that I > > think > > > > about > > > > > > it, > > > > > > > > what about Zolkiir as a god > > of > > > > > > magic?). > > > > > > > > > > > > > > > > > > > > Nibrodius: CN. God of > > > > natural > > > > > > > > disasters - fires, floods, > > etc. > > > > > > God of > > > > > > > > > > misfortune. > > > > > > > > > > > > > > > > > > > > Marcus Drake: NE. God > > of > > > > > > > > cowardice, betrayal, blind > > > > loyalty. > > > > > > > > > > > > > > > > > > > > The Forester: Not a > > god; an > > > > > > > > immortal servant and > > > > spokesperson > > > > > > for > > > > > > > > Amrikol. > > > > > > > > > > > > > > > > > > > > Talosaard: CG. Lesser > > > > power > > > > > > of > > > > > > > > duty, loyalty, sacrifice, > > and > > > > > > humility. > > > > > > > > > > Patron of bodyguards. > > *** > > > > Major > > > > > > > > concern: does CG really fit > > this > > > > > > > > portfolio? > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >