[dungeoncrawl] Re: Monday

  • From: "Jim and Karen" <jimkaren@xxxxxxxxxxxx>
  • To: <dungeoncrawl@xxxxxxxxxxxxx>
  • Date: Mon, 14 Oct 2002 13:49:05 -0400

Matt, are you at work today?  I thought you'd be off?

----- Original Message -----
From: "Matt McKeehan" <matt.mckeehan@xxxxxxxxxxxxxxxxxx>
To: <dungeoncrawl@xxxxxxxxxxxxx>
Sent: Monday, October 14, 2002 10:45 AM
Subject: [dungeoncrawl] Monday


> Are we set for monday?
>
> -----Original Message-----
> From: Johnathan Detrick [mailto:jdetrick@xxxxxxxxxxx]
> Sent: Thursday, October 10, 2002 1:51 PM
> To: dungeoncrawl@xxxxxxxxxxxxx
> Subject: [dungeoncrawl] Re: The end of an era
>
>
>
>     Nice to hear from you Bobby?  How have you been?
>
> Robert Deibler wrote:
>
> > Hi everyone!!!! How is the game going?  Just thought I would throw a HI
> out there...
> >
> >         -----Original Message-----
> >         From: Damon Kline [mailto:damon.kline@xxxxxxxxxxxxxxxxxx]
> >         Sent: Thu 10/10/2002 1:16 PM
> >         To: 'dungeoncrawl@xxxxxxxxxxxxx'
> >         Cc:
> >         Subject: [dungeoncrawl] Re: The end of an era
> >
> >
> >
> >         John makes a good point about the ages being disparate, but I
> thought that
> >         elves matured at just a slightly slower rate than humans, or
> half-elves in
> >         the case of Dennis' children.  So a common starting age for an
elf
> would be
> >         in his 20's or 30's, or am I thinking of half-elves?  Hmmm...
> >
> >         I have some cool ideas for playing Krymsin, but I hadn't thought
> about
> >         playing a child of someone else's character.  That would be
> interesting to
> >         see how someone plays a character who has another person's
> character as a
> >         parent.  Very interesting.
> >
> >         But, I do have some ideas for Krymsin if we ever do end up
playing
> them.
> >         Even if he has to wait.  I even have a cool miniature for him.
:)
> >
> >         -----Original Message-----
> >         From: jimkaren@xxxxxxxxxxxx [mailto:jimkaren@xxxxxxxxxxxx]
> >         Sent: Thursday, October 10, 2002 9:06 AM
> >         To: dungeoncrawl@xxxxxxxxxxxxx
> >         Subject: [dungeoncrawl] Re: The end of an era
> >
> >         That would be a lot of fun.  We could
> >         shake things up, like I'd play Crimsin,
> >         Matt would play an "old hand" like
> >         Foster, and you would play one of
> >         Dennis's daughters, or something.  It
> >         would be neat to see where it leads.
> >
> >
> >         > Once the world is created, we could
> >         even speed up time a bit and play the
> >         > children of our former characters.
> >         It would be cool if we revisited the
> >         > world after 20 years or so and found
> >         the children had grown up and had
> >         > formed an adventuring band or
> >         something like that.
> >         >
> >         > -----Original Message-----
> >         > From: jimkaren@xxxxxxxxxxxx
> >         [mailto:jimkaren@xxxxxxxxxxxx]
> >         > Sent: Wednesday, October 09, 2002
> >         12:34 PM
> >         > To: dungeoncrawl@xxxxxxxxxxxxx
> >         > Subject: [dungeoncrawl] Re: The end
> >         of an era
> >         >
> >         > I could see a super cool plot someday
> >         > where we have new characters from
> >         that
> >         > world and they're sent on a quest to
> >         > retrieve the kids.
> >         >
> >         > Or even if the kids are raised on the
> >         > outer planes, they themselves might
> >         > make neat characters.  Dennis's
> >         > daughters have to be at least 10 by
> >         > now, for example -
> >         >
> >         > >
> >         > >     I hadn't even considered that
> >         > Magnus now has nieces and nephews.  I
> >         > > wonder how he will react to that.
> >         > >     I also wonder what will happen
> >         to
> >         > some of the children as their
> >         > > parents become deities.
> >         > >     I also wanted to mention to
> >         > everyone not to forget Mileena as
> >         > > someone that could easily grasp
> >         power
> >         > for herself.  She's certainly one
> >         > > to watch.
> >         > >
> >         > > jimkaren@xxxxxxxxxxxx wrote:
> >         > >
> >         > > > In her current mood, she'd
> >         probably
> >         > be
> >         > > > just fine with that. :)
> >         > > >
> >         > > > But you reminded me of something -
> >
> >         > with
> >         > > > what we found out last time,
> >         Dennis
> >         > is
> >         > > > Magnus's brother in law, and their
> >         > > > three kids are his nephew and
> >         > nieces...
> >         > > >
> >         > > > > Baish wants to bang her, just to
> >         > > > complete the circle of sleeping
> >         with
> >         > > > every
> >         > > > > female that Magnus is related to
> >         > > > either through blood or
> >         > marriage.  :)
> >         > > > >
> >         > > > > -----Original Message-----
> >         > > > > From: jimkaren@xxxxxxxxxxxx
> >         > > > [mailto:jimkaren@xxxxxxxxxxxx]
> >         > > > > Sent: Wednesday, October 09,
> >         2002
> >         > > > 11:46 AM
> >         > > > > To: dungeoncrawl@xxxxxxxxxxxxx
> >         > > > > Subject: [dungeoncrawl] Re: The
> >         > end
> >         > > > of an era
> >         > > > >
> >         > > > > On another note, did the
> >         > revelations
> >         > > > > last time about Celane change
> >         > > > anyone's
> >         > > > > opinion of the character?  Do
> >         you
> >         > see
> >         > > > > any PCs treating her
> >         differently
> >         > as a
> >         > > > > result?
> >         > > > >
> >         > > > > >
> >         > > > > >     Yes, it could make things
> >         > > > > interesting.  It might also be
> >         > > > > interesting
> >         > > > > > to see if someone that
> >         doesn't
> >         > want
> >         > > > > the power receives it.  Let's
> >         say
> >         > > > > > Nadan gets it.  Might his
> >         > > > > subconscious influence the way
> >         he
> >         > > > > creates a
> >         > > > > > world?  Perhaps he makes elves
> >         > > > > superior, drow their slaves, and
> >         > > > dwarves
> >         > > > > > a dying race.  That could be
> >         > > > > interesting.
> >         > > > > >     There's a lot of very
> >         > > > interesting
> >         > > > > ideas here.  I think everyone
> >         > > > > > might be surprised by how
> >         Magnus
> >         > > > > reacts to things.
> >         > > > > >
> >         > > > > > jimkaren@xxxxxxxxxxxx wrote:
> >         > > > > >
> >         > > > > > > I kind of feel like we're
> >         > > > > > > doing "experimental" D&D,
> >         like
> >         > > > 70s
> >         > > > > rock
> >         > > > > > > and roll or something.  I
> >         > mean,
> >         > > > if I
> >         > > > > > > was actually a character in
> >         > this
> >         > > > > > > adventure, I'd be figuring
> >         out
> >         > > > who
> >         > > > > my
> >         > > > > > > real friends were really
> >         > quick and
> >         > > > > > > deciding what to do next.
> >         > Let's
> >         > > > > say I
> >         > > > > > > was lawful good - I'd pow-
> >         wow
> >         > with
> >         > > > > > > Gadget and Faceus and
> >         figure
> >         > out
> >         > > > > how to
> >         > > > > > > pull the rug out from under
> >         > > > Magnus.
> >         > > > > > >
> >         > > > > > > As DM, I won't obstruct or
> >         > help
> >         > > > any
> >         > > > > > > certain character - I hope
> >         > > > everyone
> >         > > > > > > understands when I say that
> >         > there
> >         > > > > will
> >         > > > > > > be serious opposition
> >         against
> >         > the
> >         > > > > group
> >         > > > > > > (not necessarily the Black
> >         > > > Legion),
> >         > > > > and
> >         > > > > > > that any current PC or NPC
> >         > could
> >         > > > > end up
> >         > > > > > > with the power through sheer
> >         > > > > attrition.
> >         > > > > > >
> >         > > > > > > It would also help us
> >         define
> >         > the
> >         > > > > > > pantheon - if Magnus and
> >         > Dennis
> >         > > > are
> >         > > > > no
> >         > > > > > > longer friends because
> >         Magnus
> >         > > > kills
> >         > > > > > > Celane, or if Baish and
> >         Gadget
> >         > > > > become
> >         > > > > > > bitter enemies, so much the
> >         > > > better -
> >         > > > >  it
> >         > > > > > > will spice up the pantheon.
> >         > > > > > >
> >         > > > > > > >
> >         > > > > > > >     I thought I would
> >         start
> >         > a
> >         > > > new
> >         > > > > > > list, since the last one was
> >         > > > > getting a
> >         > > > > > > > tad long.
> >         > > > > > > >     Jim, you have renewed
> >         my
> >         > > > > interest
> >         > > > > > > in this plot, and hopefully
> >         > > > > > > > Damon's as well.
> >         > Basically, the
> >         > > > > > > question of whether or not
> >         the
> >         > > > > > > > characters will succeed
> >         is a
> >         > > > moot
> >         > > > > > > one.  Jim has said we will,
> >         > but
> >         > > > > > > > honestly, even if he
> >         hadn't
> >         > > > said
> >         > > > > it,
> >         > > > > > > of course the characters
> >         would
> >         > > > > > > > succeed.  I understand
> >         what
> >         > > > Damon
> >         > > > > was
> >         > > > > > > saying in his e-mail, but we
> >         > > > > > > > always know the
> >         characters
> >         > will
> >         > > > > > > succeed.  How many times
> >         have
> >         > we
> >         > > > > failed,
> >         > > > > > > > in any campaign?  Sure,
> >         we
> >         > lose
> >         > > > > > > battles, but how often do
> >         we
> >         > lose
> >         > > > > the
> >         > > > > > > > war?  All Jim really did
> >         was
> >         > > > > > > verbalize it.
> >         > > > > > > >     So the question now
> >         is,
> >         > how
> >         > > > > well
> >         > > > > > > will the party succeed?
> >         > Whosoever
> >         > > > > > > > grasps the power controls
> >         > the
> >         > > > > > > destiny.  That's a pretty
> >         tall
> >         > > > > order.
> >         > > > > > > > Will one of the Riders
> >         > > > succeed?
> >         > > > > Will
> >         > > > > > > one of the Black Legion?
> >         > Celane?
> >         > > > > > > > How will Magnus' world
> >         > differ
> >         > > > from
> >         > > > > > > Quasit's?  Escrima's?
> >         > Gadget's?
> >         > > > > > > > Will the party turn
> >         against
> >         > each
> >         > > > > > > other to claim the power?
> >         In
> >         > my
> >         > > > > > > > opinion, the question of
> >         > how the
> >         > > > > > > adventure will end, and who
> >         > will
> >         > > > > > > > imprint the world with
> >         their
> >         > > > > desires,
> >         > > > > > > is infinitely more
> >         interesting
> >         > > > > > > > than whether or not the
> >         > group
> >         > > > will
> >         > > > > > > succeed at all.  Hopefully
> >         > Damon
> >         > > > > > > > agrees.
> >         > > > > > > >
> >         > > > > > > >
> >         > > > > > > >
> >         > > > > > > >
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> >         >
> >         >
> >         >
> >         >
> >         >
> >         >
> >
> >
> >
> >
> >
> >
> >
> > -- Binary/unsupported file stripped by Ecartis --
> > -- Type: application/ms-tnef
> > -- File: winmail.dat
>
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