[dungeoncrawl] Re: Gods of Conflict
- From: jimkaren@xxxxxxxxxxxx
- To: dungeoncrawl@xxxxxxxxxxxxx
- Date: Tue, 22 Oct 2002 10:25:20 US/Eastern
Just a quick note - I think Foster is a
great choice for god of Magic! He
definitely has an unusual personality -
>
> I think Carpathia is perfect
where he is! However, if Matt doesn't
want him
> there, that's his choice. As I said,
it's a big decision, and no one should
> feel forced into anything.
>
> Damon Kline wrote:
>
> > Actually, I have to admit that
while I read over the emails, I didn't
go
> > over them too much. I hadn't even
noticed that Quasit wasn't in there and
I
> > forgot that Matt didn't want to
make Carpathia a deity. I thought he
fit
> > great where Jim put him.
> >
> > -----Original Message-----
> > From: Johnathan Detrick
[mailto:jdetrick@xxxxxxxxxxx]
> > Sent: Tuesday, October 22, 2002
9:18 AM
> > To: dungeoncrawl@xxxxxxxxxxxxx
> > Subject: [dungeoncrawl] Re: Gods of
Conflict
> >
> > I really think that Jim's idea
of only one Greater Power works well. I
> > like
> > the idea of Dennis as the head of
the pantheon. It's basically makes him
a
> > Zeus
> > or Odin. By making all of the
other deities lesser powers, it also
ensures
> > a
> > lot of squabbling and conflict,
especially among the neutral and evil
> > powers,
> > which is much more interesting.
But that's just my take.
> > As for your other question, I
think we should do a combination of
both.
> > For
> > example, if you didn't notice,
Jim's pantheon didn't include Quasit.
That
> > was
> > one of the big omissions I
noticed. So we would fit him in
somewhere.
> > There's
> > a case of knowing someone is a
deity and fitting them in. At the same
time,
> > it
> > doesn't include nature deities.
That may be an example of deciding the
> > pantheon
> > and finding a character that fits.
> > I'd like to see the pantheon
grow as organically as possible. I'm
> > resistant
> > to taking a hard and fast approach
in either of the directions you
> > suggested.
> > Either way it seems we will either
be cramming in characters that should
not
> > be
> > gods, or cramming in gods that
don't make sense.
> > I wonder if your question does
not stem from Carpathia being a deity?
I
> > know that Matt was not planning on
him becoming a god, yet Jim placed him
in
> > the
> > pantheon. However, he fits so
perfectly that I'm hoping Matt will
decide to
> > leave him there. However, if he
doesn't, that's fine. No hard feelings.
> > Matt
> > has been characteristically quiet
during all of this. Matt, your
feelings?
> >
> > Damon Kline wrote:
> >
> > > Hey guys! I like what I have
read so far. The idea of breaking down
the
> > > gods is cool and I think we can
make it work. I'm undecided on the idea
> > of
> > > only having one greater power.
On one hand, it seems cool and on the
> > other
> > > hand it seems like we're missing
out a bit. I just don't know yet.
> > >
> > > I don't know if we talked about
it before, but does it make sense to
find
> > > out which characters will be
deities and then decide where they will
be in
> > > the pantheon or does it make more
sense to decide the pantheon and then
> > fit
> > > characters in?
> > >
> > > -----Original Message-----
> > > From: Johnathan Detrick
[mailto:jdetrick@xxxxxxxxxxx]
> > > Sent: Tuesday, October 22, 2002
8:33 AM
> > > To: dungeoncrawl@xxxxxxxxxxxxx
> > > Subject: [dungeoncrawl] Re: Gods
of Conflict
> > >
> > > Actually, I had nothing at
all to disagree with in your comments on
> > the
> > > war
> > > gods. I agree they should be
demipowers, and couldn't agree more with
> > your
> > > comments in that regard. I know
that we are missing some powers in major
> > > areas. We have no one that is
concerned with nature, and we also have
no
> > > real
> > > magic deity. I hope to speak
more on this later.
> > > Thanks for the explanation on
Iludriss though. That does help me
> > > understand
> > > him better.
> > > I think you have crafted a
unique and interesting pantheon. Now we
> > just
> > > need to tweak it. Of course, we
haven't heard from anyone else, on
> > whether
> > > or
> > > not they think this system would
work. Anyone? Do you like breaking the
> > > gods
> > > down like this?
> > >
> > > Jim and Karen wrote:
> > >
> > > > John, I definitely agree - we
need some more coverage. And this is
> > > actually
> > > > better than if you had given
the same feedback at the time - I like
the
> > > > comment in Shawn's one
forwarded web page that talks about
leaving
> > things
> > > > sit for two weeks and then
going back to them.
> > > >
> > > > One thing, though - about the
war gods. I never explained my views on
> > two
> > > > things: Iludriss and why I
made the war gods demigods.
> > > >
> > > > With Iludriss, I always
imagined him as a person of average
intelligence
> > > and
> > > > exceptional fighting skill who
suffered a tragic magical calamity.
When
> > > the
> > > > group encountered him, he'd
already spent several years in constant
pain
> > > and
> > > > torment from his
transformation, and sought a release
from it. He was
> > > > insane and enraged, but not
necessarily dumb. This might help to
> > explain
> > > > why I saw some potential for
godhood.
> > > >
> > > > With the war demigods, I came
from the point of view that warfare is
an
> > > > important part of mortal life,
but sort of a limited or "specialized"
> > > part.
> > > > The lesser war gods are
important during war, but not
necessarily at
> > other
> > > > times or in other situations -
their portfolios are very limited. I
> > kind
> > > of
> > > > like the idea of these
supremely powerful warriors who compete
with one
> > > > another to influence the
outcome of conflict - they're extremely
> > important
> > > > to mortal combatants, but their
power level reflects their specialized
> > > > portfolios. Again, just my
opinion - I'm just throwing out ideas
for
> > > people
> > > > to "munch" on.
> > > >
> > > > Another thing to mention - even
though Gadget is lawful good, as the
> > > > proponent of "order" versus
Magnus and Amrikol, he might not always
be
> > the
> > > > staunchest ally to Dennis.
After all, Dennis is NG - he prefers
> > > moderation,
> > > > and wants to let the gods keep
each other in check. Gadget may find it
> > > > impossible not to work at cross
purposes with Dennis from time to time -
> > > >
> > > > just some ideas to keep the
conversation flowing!
> > > >
> > > > Jim
> > > >
> > > > ----- Original Message -----
> > > > From: "Johnathan Detrick"
<jdetrick@xxxxxxxxxxx>
> > > > To: <dungeoncrawl@xxxxxxxxxxxxx>
> > > > Sent: Monday, October 21, 2002
4:41 PM
> > > > Subject: [dungeoncrawl] Re:
Gods of Conflict
> > > >
> > > > >
> > > > > I've finally begun to
examine Jim's idea in more detail. I
like
> > the
> > > > > way he grouped the gods, and
I think it may just be the way we want
to
> > > > > proceed. However, he is
missing a few characters, and I think
we may
> > be
> > > > > missing a few important areas
of life. I'm leaving now, but I hope to
> > > > > send out some more e-mails on
the subject tomorrow.
> > > > > Sorry it took so long for
me to respond to this.
> > > > >
> > > > > jimkaren@xxxxxxxxxxxx wrote:
> > > > >
> > > > > > I'm just going to shoot a
few ideas out
> > > > > > for feedback - I'm
picturing a world
> > > > > > with only one "true"
greater power
> > > > > > (Dennis), and a number of
intermediate
> > > > > > powers that struggle with
each other
> > > > > > for dominance. Here's the
first one -
> > > > > > again, I'm trying to find a
way to do
> > > > > > things differently than
they did with
> > > > > > FR:
> > > > > >
> > > > > > Baish - God of War
(Intermediate Power)
> > > > > >
> > > > > > The Faces of War:
> > > > > > Sir Baran (LG) *
> > > > > > Talosaard (CN) *
> > > > > > Cinilac (LN(e)) *
> > > > > > Drake (NE) *
> > > > > > Iludriss (CE) *
> > > > > >
> > > > > > Actual portfolio TBD.
Basically, they'd
> > > > > > be Demi or Lesser powers
who represent
> > > > > > a different aspect of war.
They
> > > > > > wouldn't necessarily report
to Baish
> > > > > > (since I'm avoiding a FR
mindset) but
> > > > > > he'd be the one to govern
them and keep
> > > > > > them from destroying each
other.
> > > > >
> > > > >
> > > > >
>
>
>
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