[dungeoncrawl] Re: Gods of Conflict

  • From: jimkaren@xxxxxxxxxxxx
  • To: dungeoncrawl@xxxxxxxxxxxxx
  • Date: Tue, 22 Oct 2002 10:25:20 US/Eastern

Just a quick note - I think Foster is a 
great choice for god of Magic!  He 
definitely has an unusual personality -

> 
>     I think Carpathia is perfect 
where he is!  However, if Matt doesn't 
want him
> there, that's his choice.  As I said, 
it's a big decision, and no one should
> feel forced into anything.
> 
> Damon Kline wrote:
> 
> > Actually, I have to admit that 
while I read over the emails, I didn't 
go
> > over them too much.  I hadn't even 
noticed that Quasit wasn't in there and 
I
> > forgot that Matt didn't want to 
make Carpathia a deity.  I thought he 
fit
> > great where Jim put him.
> >
> > -----Original Message-----
> > From: Johnathan Detrick 
[mailto:jdetrick@xxxxxxxxxxx]
> > Sent: Tuesday, October 22, 2002 
9:18 AM
> > To: dungeoncrawl@xxxxxxxxxxxxx
> > Subject: [dungeoncrawl] Re: Gods of 
Conflict
> >
> >     I really think that Jim's idea 
of only one Greater Power works well.  I
> > like
> > the idea of Dennis as the head of 
the pantheon.  It's basically makes him 
a
> > Zeus
> > or Odin.  By making all of the 
other deities lesser powers, it also 
ensures
> > a
> > lot of squabbling and conflict, 
especially among the neutral and evil
> > powers,
> > which is much more interesting.  
But that's just my take.
> >     As for your other question, I 
think we should do a combination of 
both.
> > For
> > example, if you didn't notice, 
Jim's pantheon didn't include Quasit.  
That
> > was
> > one of the big omissions I 
noticed.  So we would fit him in 
somewhere.
> > There's
> > a case of knowing someone is a 
deity and fitting them in.  At the same 
time,
> > it
> > doesn't include nature deities.  
That may be an example of deciding the
> > pantheon
> > and finding a character that fits.
> >     I'd like to see the pantheon 
grow as organically as possible.  I'm
> > resistant
> > to taking a hard and fast approach 
in either of the directions you
> > suggested.
> > Either way it seems we will either 
be cramming in characters that should 
not
> > be
> > gods, or cramming in gods that 
don't make sense.
> >     I wonder if your question does 
not stem from Carpathia being a deity?  
I
> > know that Matt was not planning on 
him becoming a god, yet Jim placed him 
in
> > the
> > pantheon.  However, he fits so 
perfectly that I'm hoping Matt will 
decide to
> > leave him there.  However, if he 
doesn't, that's fine.  No hard feelings.
> > Matt
> > has been characteristically quiet 
during all of this.  Matt, your 
feelings?
> >
> > Damon Kline wrote:
> >
> > > Hey guys!  I like what I have 
read so far.  The idea of breaking down 
the
> > > gods is cool and I think we can 
make it work.  I'm undecided on the idea
> > of
> > > only having one greater power.  
On one hand, it seems cool and on the
> > other
> > > hand it seems like we're missing 
out a bit.  I just don't know yet.
> > >
> > > I don't know if we talked about 
it before, but does it make sense to 
find
> > > out which characters will be 
deities and then decide where they will 
be in
> > > the pantheon or does it make more 
sense to decide the pantheon and then
> > fit
> > > characters in?
> > >
> > > -----Original Message-----
> > > From: Johnathan Detrick 
[mailto:jdetrick@xxxxxxxxxxx]
> > > Sent: Tuesday, October 22, 2002 
8:33 AM
> > > To: dungeoncrawl@xxxxxxxxxxxxx
> > > Subject: [dungeoncrawl] Re: Gods 
of Conflict
> > >
> > >     Actually, I had nothing at 
all to disagree with in your comments on
> > the
> > > war
> > > gods.  I agree they should be 
demipowers, and couldn't agree more with
> > your
> > > comments in that regard.  I know 
that we are missing some powers in major
> > > areas.  We have no one that is 
concerned with nature, and we also have 
no
> > > real
> > > magic deity.  I hope to speak 
more on this later.
> > >     Thanks for the explanation on 
Iludriss though.  That does help me
> > > understand
> > > him better.
> > >     I think you have crafted a 
unique and interesting pantheon.  Now we
> > just
> > > need to tweak it.  Of course, we 
haven't heard from anyone else, on
> > whether
> > > or
> > > not they think this system would 
work.  Anyone?  Do you like breaking the
> > > gods
> > > down like this?
> > >
> > > Jim and Karen wrote:
> > >
> > > > John, I definitely agree - we 
need some more coverage.  And this is
> > > actually
> > > > better than if you had given 
the same feedback at the time - I like 
the
> > > > comment in Shawn's one 
forwarded web page that talks about 
leaving
> > things
> > > > sit for two weeks and then 
going back to them.
> > > >
> > > > One thing, though - about the 
war gods.  I never explained my views on
> > two
> > > > things:  Iludriss and why I 
made the war gods demigods.
> > > >
> > > > With Iludriss, I always 
imagined him as a person of average 
intelligence
> > > and
> > > > exceptional fighting skill who 
suffered a tragic magical calamity.  
When
> > > the
> > > > group encountered him, he'd 
already spent several years in constant 
pain
> > > and
> > > > torment from his 
transformation, and sought a release 
from it.  He was
> > > > insane and enraged, but not 
necessarily dumb.  This might help to
> > explain
> > > > why I saw some potential for 
godhood.
> > > >
> > > > With the war demigods, I came 
from the point of view that warfare is 
an
> > > > important part of mortal life, 
but sort of a limited or "specialized"
> > > part.
> > > > The lesser war gods are 
important during war, but not 
necessarily at
> > other
> > > > times or in other situations - 
their portfolios are very limited.  I
> > kind
> > > of
> > > > like the idea of these 
supremely powerful warriors who compete 
with one
> > > > another to influence the 
outcome of conflict - they're extremely
> > important
> > > > to mortal combatants, but their 
power level reflects their specialized
> > > > portfolios.  Again, just my 
opinion - I'm just throwing out ideas 
for
> > > people
> > > > to "munch" on.
> > > >
> > > > Another thing to mention - even 
though Gadget is lawful good, as the
> > > > proponent of "order" versus 
Magnus and Amrikol, he might not always 
be
> > the
> > > > staunchest ally to Dennis.  
After all, Dennis is NG - he prefers
> > > moderation,
> > > > and wants to let the gods keep 
each other in check.  Gadget may find it
> > > > impossible not to work at cross 
purposes with Dennis from time to time -
> > > >
> > > > just some ideas to keep the 
conversation flowing!
> > > >
> > > > Jim
> > > >
> > > > ----- Original Message -----
> > > > From: "Johnathan Detrick" 
<jdetrick@xxxxxxxxxxx>
> > > > To: <dungeoncrawl@xxxxxxxxxxxxx>
> > > > Sent: Monday, October 21, 2002 
4:41 PM
> > > > Subject: [dungeoncrawl] Re: 
Gods of Conflict
> > > >
> > > > >
> > > > >     I've finally begun to 
examine Jim's idea in more detail.  I 
like
> > the
> > > > > way he grouped the gods, and 
I think it may just be the way we want 
to
> > > > > proceed.  However, he is 
missing a few characters, and I think 
we may
> > be
> > > > > missing a few important areas 
of life.  I'm leaving now, but I hope to
> > > > > send out some more e-mails on 
the subject tomorrow.
> > > > >     Sorry it took so long for 
me to respond to this.
> > > > >
> > > > > jimkaren@xxxxxxxxxxxx wrote:
> > > > >
> > > > > > I'm just going to shoot a 
few ideas out
> > > > > > for feedback -  I'm 
picturing a world
> > > > > > with only one "true" 
greater power
> > > > > > (Dennis), and a number of 
intermediate
> > > > > > powers that struggle with 
each other
> > > > > > for dominance.  Here's the 
first one -
> > > > > > again, I'm trying to find a 
way to do
> > > > > > things differently than 
they did with
> > > > > > FR:
> > > > > >
> > > > > > Baish - God of War 
(Intermediate Power)
> > > > > >
> > > > > > The Faces of War:
> > > > > > Sir Baran (LG) *
> > > > > > Talosaard (CN) *
> > > > > > Cinilac (LN(e)) *
> > > > > > Drake (NE) *
> > > > > > Iludriss (CE) *
> > > > > >
> > > > > > Actual portfolio TBD. 
Basically, they'd
> > > > > > be Demi or Lesser powers 
who represent
> > > > > > a different aspect of war.  
They
> > > > > > wouldn't necessarily report 
to Baish
> > > > > > (since I'm avoiding a FR 
mindset) but
> > > > > > he'd be the one to govern 
them and keep
> > > > > > them from destroying each 
other.
> > > > >
> > > > >
> > > > >
> 
> 
> 



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