[dungeoncrawl] Re: Gods of Conflict

I understand what you're saying about 
having only one greater power.  At 
first glance, it might look odd, but 
it's partly to break us out of 
the "TSR" world mindset.  If you look 
at it from a certain point of view, 
Dennis is really more like 
an "uberpower" - the intermediate 
powers are correspondingly more like 
greater powers in a "Tsr" world.

If I were going to assign privileges 
based on god level in this world, 
I'd "bump up" power levels so that 
demipowers would be equivalent to 
lesser, etc.  Make sense?

One balancing factor would be that 
Dennis would keep himself sort 
of "aloof" from the other powers - 
almost out of the loop - I don't see 
him having much influence over day-to-
day events. 

> Hey guys!  I like what I have read so 
far.  The idea of breaking down the
> gods is cool and I think we can make 
it work.  I'm undecided on the idea of
> only having one greater power.  On 
one hand, it seems cool and on the other
> hand it seems like we're missing out 
a bit.  I just don't know yet.
> 
> I don't know if we talked about it 
before, but does it make sense to find
> out which characters will be deities 
and then decide where they will be in
> the pantheon or does it make more 
sense to decide the pantheon and then 
fit
> characters in?
> 
> -----Original Message-----
> From: Johnathan Detrick 
[mailto:jdetrick@xxxxxxxxxxx] 
> Sent: Tuesday, October 22, 2002 8:33 
AM
> To: dungeoncrawl@xxxxxxxxxxxxx
> Subject: [dungeoncrawl] Re: Gods of 
Conflict
> 
> 
>     Actually, I had nothing at all to 
disagree with in your comments on the
> war
> gods.  I agree they should be 
demipowers, and couldn't agree more 
with your
> comments in that regard.  I know that 
we are missing some powers in major
> areas.  We have no one that is 
concerned with nature, and we also have 
no
> real
> magic deity.  I hope to speak more on 
this later.
>     Thanks for the explanation on 
Iludriss though.  That does help me
> understand
> him better.
>     I think you have crafted a unique 
and interesting pantheon.  Now we just
> need to tweak it.  Of course, we 
haven't heard from anyone else, on 
whether
> or
> not they think this system would 
work.  Anyone?  Do you like breaking the
> gods
> down like this?
> 
> Jim and Karen wrote:
> 
> > John, I definitely agree - we need 
some more coverage.  And this is
> actually
> > better than if you had given the 
same feedback at the time - I like the
> > comment in Shawn's one forwarded 
web page that talks about leaving things
> > sit for two weeks and then going 
back to them.
> >
> > One thing, though - about the war 
gods.  I never explained my views on two
> > things:  Iludriss and why I made 
the war gods demigods.
> >
> > With Iludriss, I always imagined 
him as a person of average intelligence
> and
> > exceptional fighting skill who 
suffered a tragic magical calamity.  
When
> the
> > group encountered him, he'd already 
spent several years in constant pain
> and
> > torment from his transformation, 
and sought a release from it.  He was
> > insane and enraged, but not 
necessarily dumb.  This might help to 
explain
> > why I saw some potential for 
godhood.
> >
> > With the war demigods, I came from 
the point of view that warfare is an
> > important part of mortal life, but 
sort of a limited or "specialized"
> part.
> > The lesser war gods are important 
during war, but not necessarily at other
> > times or in other situations - 
their portfolios are very limited.  I 
kind
> of
> > like the idea of these supremely 
powerful warriors who compete with one
> > another to influence the outcome of 
conflict - they're extremely important
> > to mortal combatants, but their 
power level reflects their specialized
> > portfolios.  Again, just my 
opinion - I'm just throwing out ideas 
for
> people
> > to "munch" on.
> >
> > Another thing to mention - even 
though Gadget is lawful good, as the
> > proponent of "order" versus Magnus 
and Amrikol, he might not always be the
> > staunchest ally to Dennis.  After 
all, Dennis is NG - he prefers
> moderation,
> > and wants to let the gods keep each 
other in check.  Gadget may find it
> > impossible not to work at cross 
purposes with Dennis from time to time -
> >
> > just some ideas to keep the 
conversation flowing!
> >
> > Jim
> >
> > ----- Original Message -----
> > From: "Johnathan Detrick" 
<jdetrick@xxxxxxxxxxx>
> > To: <dungeoncrawl@xxxxxxxxxxxxx>
> > Sent: Monday, October 21, 2002 4:41 
PM
> > Subject: [dungeoncrawl] Re: Gods of 
Conflict
> >
> > >
> > >     I've finally begun to examine 
Jim's idea in more detail.  I like the
> > > way he grouped the gods, and I 
think it may just be the way we want to
> > > proceed.  However, he is missing 
a few characters, and I think we may be
> > > missing a few important areas of 
life.  I'm leaving now, but I hope to
> > > send out some more e-mails on the 
subject tomorrow.
> > >     Sorry it took so long for me 
to respond to this.
> > >
> > > jimkaren@xxxxxxxxxxxx wrote:
> > >
> > > > I'm just going to shoot a few 
ideas out
> > > > for feedback -  I'm picturing a 
world
> > > > with only one "true" greater 
power
> > > > (Dennis), and a number of 
intermediate
> > > > powers that struggle with each 
other
> > > > for dominance.  Here's the 
first one -
> > > > again, I'm trying to find a way 
to do
> > > > things differently than they 
did with
> > > > FR:
> > > >
> > > > Baish - God of War 
(Intermediate Power)
> > > >
> > > > The Faces of War:
> > > > Sir Baran (LG) *
> > > > Talosaard (CN) *
> > > > Cinilac (LN(e)) *
> > > > Drake (NE) *
> > > > Iludriss (CE) *
> > > >
> > > > Actual portfolio TBD. 
Basically, they'd
> > > > be Demi or Lesser powers who 
represent
> > > > a different aspect of war.  They
> > > > wouldn't necessarily report to 
Baish
> > > > (since I'm avoiding a FR 
mindset) but
> > > > he'd be the one to govern them 
and keep
> > > > them from destroying each other.
> > >
> > >
> > >
> 
> 
> 
> 
> 



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