[dungeoncrawl] Re: Bobby's characters

  • From: Johnathan Detrick <jdetrick@xxxxxxxxxxx>
  • To: dungeoncrawl@xxxxxxxxxxxxx
  • Date: Wed, 16 Oct 2002 09:01:51 -0400

    I had actually thought of Waleed, and thought he would make a very nifty 
deity.  Again, he fulfills the one important thing; he
brings something different to the game.  He's an interesting character that 
fills a niche.  I see it as being a possibility.

Robert Deibler wrote:

> Waleed: Wants to be a god, He would like to be the god of money, trade& 
> Commerce, and fashion common please please can he be a god...
>
>         -----Original Message-----
>         From: Johnathan Detrick [mailto:jdetrick@xxxxxxxxxxx]
>         Sent: Tue 10/15/2002 4:26 PM
>         To: Riders II
>         Cc:
>         Subject: [dungeoncrawl] John's characters
>
>
>
>             Here's where my characters are and how I see this affecting them:
>
>         Angelo:  I don't see him wanting to be a deity, but I don't care.  I 
> can
>         see Baish arguing for him to be included, and Faceous would back that,
>         because he likes his ethos.  However, I would rather have Angelo moved
>         to that world as a mortal, where he would start some monasteries 
> devoted
>         to Baish.  I love the concept of a lawful good monastery devoted to 
> the
>         chaotic neutral god!  :)  If he would become a god, I see him being 
> the
>         god of servants, subservience, humility and discipline.
>
>         Brombith:  No affect.  I don't want him on the planet, or as a deity.
>
>         Cullen/Whilce:  They will both become gods, yet keep their place with
>         the Sigil.  :)  Obviously, these guys are unaffected.
>
>         D'Alleva:  Damon had mentioned about these characters being involved,
>         since it was their homeworld that was transformed to this new plane.
>         However, D'Alleva as a god offers nothing new.  She would simply end 
> up
>         being the Red Knight.  While I can play that, I'm not sure its worth 
> our
>         time, although it is an interesting portfolio.  If the other 
> characters,
>         like Marcus, moved to that world as a deity, it could be interesting
>         because of their relationships.  However, it doesn't thrill me.
>
>         Faceous:  Definite deity.  I see him as the God of Justice and
>         Redemption.
>
>         Gammenon:  He has no interest in being a deity, and I don't care if he
>         does.  But he could be an interesting evil god, if we find we need
>         more.  The biggest problem would be using him and Talon; do they 
> overlap
>         too much?  My gut feeling is yes, so I would leave Gammenon where he 
> is.
>
>         Gavin:  Yeesh, I don't think the 17 year old should be a god.  I
>         wouldn't really consider him.
>
>         Ilana:  I like her where she is.  Although, it might be nice to have a
>         pacifist god, which we currently don't have.  Her name could be 
> brought
>         up by Saurotte...she is enough of a contrast to have something new to
>         bring to the table.  I don't seriously consider her, but she has more 
> to
>         bring than some other characters.
>
>         Magnus:  Oh yeah!  I see him as the God of Ambition, Power, 
> Ruthlessness
>         and Chaos.  And shiny metal helmets.  :)  I don't want his portfolio 
> to
>         become too dark though.  I was also thinking of making him the patron
>         god of adventurers.  I'm open to suggestions here.  We could go many
>         different ways with him.
>
>         Nadan:  Here's the big question.  He doesn't want to be a deity, and I
>         don't want him to be one.  However, do we want a character of his 
> power
>         level running around playable?  Or do we want to get him out of the 
> way
>         so he isn't a problem in the future?  Ideas?  Suggestions?
>
>         Quent:  It was in thinking of Quent last night on my way home that I
>         began to see the possibilities of allowing in other characters as
>         deities.  We have no real demihumans in the core group.  While I have 
> no
>         interest in creating full fledged pantheons for the demi-humans, they
>         should have at least one or two of their own.  We do have a few gnomes
>         in the group, and I was thinking that Quent could be added.  He was a
>         Rider for quite some time, and he certainly fought and bled for the
>         group.  He might make a very interesting lesser power.  I see him as a
>         God of games and cheating.  He'd be a mischievous god that was always
>         getting into trouble.  He'd be perfect for starting problems in the
>         world without meaning to.  I hate to see him deified, but I think the
>         benefits might be worth it.
>
>         Quincy:  I see no reason why he would be a deity.  He has nothing 
> unique
>         to offer.
>
>         Sorrell:  I can see her as a deity, but I'm again unsure if she brings
>         anything unique to the table.  However, it might be nice to move the
>         Guild Vagabond to that world, and maybe give them a nice castle or
>         something.  But that's just me liking the characters.  :)
>
>         Thaylone:  Same as Sorrell.  Do we need him?
>
>         Zolkiir:  Definite god.  But not of magic.  I see Zolkiir as the God 
> of
>         invention and knowledge.  Kind of a cross between Gond and Oghma.
>
>             So that's where I see my characters now.  Some of this could 
> change
>         as we figure out the world and role-play stuff.  Does this make sense?
>
>
>
>
>
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