[ddots-l] Re: sample rate question

  • From: "Phil Muir" <ddots@xxxxxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Thu, 18 Dec 2008 19:11:10 -0000

MessageNo point as you will have to resample it down for CD.

Regards, Phil Muir
 
P J Muir Productions,
Music And Audio Production
Telephone: US (615) 713-2021  
UK+44-1747-821-794
Mobile: UK +44-7968-136-246
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URL:
www.philmuir.com/ 
  ----- Original Message ----- 
  From: Omar Binno 
  To: ddots-l@xxxxxxxxxxxxx 
  Sent: Thursday, December 18, 2008 4:39 PM
  Subject: [ddots-l] Re: sample rate question


  What about at 96?

  Omar Binno

  AIM: LOD1116
  Skype: obinno1
  Website: www.omarbinno.com
    ----- Original Message ----- 
    From: Kevin Gibbs 
    To: ddots-l@xxxxxxxxxxxxx 
    Sent: Thursday, December 18, 2008 11:09 AM
    Subject: [ddots-l] Re: sample rate question


    I've used several at 48
      -----Original Message-----
      From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] 
On Behalf Of Omar Binno
      Sent: Thursday, December 18, 2008 6:48 AM
      To: ddots-l@xxxxxxxxxxxxx
      Subject: [ddots-l] Re: sample rate question


      I wonder if most vst's will work only at 44.1?

      Omar Binno

      AIM: LOD1116
      Skype: obinno1
      Website: www.omarbinno.com
        ----- Original Message ----- 
        From: Bob Reid Info 
        To: ddots-l@xxxxxxxxxxxxx 
        Sent: Thursday, December 18, 2008 7:46 AM
        Subject: [ddots-l] Re: sample rate question


        Thanks Gord for clearing that up.  I tried Dimension Pro again last 
night at 96000 and it still doesn't work properly.  Also I noticed that the 
samples in the Dimension folders are all at 44100 anyway.
        Bob.
          ----- Original Message ----- 
          From: Gordon Kent 
          To: ddots-l@xxxxxxxxxxxxx 
          Sent: Thursday, December 18, 2008 1:12 AM
          Subject: [ddots-l] Re: sample rate question


          Hello:
          Cake talkinbg has nothing to do with Sonar's sampling rate.  What I 
may have said at the time was that in my oppinion, I felt that the extra 
resources required to record and play a project at 96k otweighed any benefits 
that might be gained.  You are using twice as much thruput and with a large 
project that will add up.
          Gord
            ----- Original Message ----- 
            From: Kevin Gibbs 
            To: ddots-l@xxxxxxxxxxxxx 
            Sent: Wednesday, December 17, 2008 6:48 PM
            Subject: [ddots-l] Re: sample rate question


            That doesn't make any sense because you should be outputting JAWS 
through a different soundcard than your audio goes through.

              -----Original Message-----
              From: ddots-l-bounce@xxxxxxxxxxxxx 
[mailto:ddots-l-bounce@xxxxxxxxxxxxx] On Behalf Of Omar Binno
              Sent: Wednesday, December 17, 2008 5:36 PM
              To: ddots-l@xxxxxxxxxxxxx
              Subject: [ddots-l] Re: sample rate question


              Caketalking can actually have an effect on sampling rates?
                ----- Original Message ----- 
                From: Bob Reid Info 
                To: ddots-l@xxxxxxxxxxxxx 
                Sent: Wednesday, December 17, 2008 6:31 PM
                Subject: [ddots-l] Re: sample rate question


                I remember trying to record Dimension Pro at 96 KHZ and most of 
the patches were screwed up in some way.  Gordon Kent said at the time that 
high sampling rates had never truly been tested with Cake Talking but this may 
have changed recently.
                Bob.
                  ----- Original Message ----- 
                  From: Kevin Gibbs 
                  To: ddots-l@xxxxxxxxxxxxx 
                  Sent: Wednesday, December 17, 2008 5:59 PM
                  Subject: [ddots-l] Re: sample rate question


                  If you already recorded a project at a given sample rate, 
you're stuck with that sample rate for that project.  I'm pretty sure that the 
only way you can get your soft synths to record at 96K is to start a blank 
project with that setting.  The reason you're getting the unsupported error is 
because your original project may be recorded at a different sample rate, say, 
48 or 44.1.  In a pinch, you could copy your MIDI tracks and paste them into a 
new project at the desired sample rate if you don't wat to reperform your 
parts.  In addition, there are some cards that only record at certain sample 
rates.  It's possible at the Edirol you have will only go up to 48K.  You'll 
have to check your documentation or visit the web for more information on this. 
 
                      
                  Kevin
                    -----Original Message-----
                    From: ddots-l-bounce@xxxxxxxxxxxxx 
[mailto:ddots-l-bounce@xxxxxxxxxxxxx] On Behalf Of Omar Binno
                    Sent: Wednesday, December 17, 2008 4:39 PM
                    To: ddots-l@xxxxxxxxxxxxx
                    Subject: [ddots-l] sample rate question


                    Hello,

                    I'm trying to switch the sample rate on my edirol card to 
96khz. However, when I open a sonar project, it won't play it and i get an 
error message that says something like, "the current audio format is not 
supported by the soundcard," or something like that. I know the rate is 
switched to 96 in sonar's audio options. The only audio in this project is 
softsynths. My only guess is that the softsynths don't support 96khz sampling 
rate. Is that correct? If that's the case: is there a way to record/convert 
those instruments so that they will play at 96khz?

                    Thanks.


                    OMAR BINNO
                    AIM: LOD1116
                    SKYPE: obinno1
                    WEBSITE: www.omarbinno.com

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