[ddots-l] Re: importing waves in softsynths

  • From: "Phil Muir" <info@xxxxxxxxxxxxxxxxxxxxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Tue, 2 Nov 2010 17:23:54 -0000

Your going to have to write an SFZ definition for the wave files that you
want to load up.  It's a text format that you change the file extension from
.txt to .sfz
 




Regards, Phil Muir
Accessibility Training
Telephone: US (615) 713-2021
UK +44-1747-821-794
Mobile: UK +44-7968-136-246
E-mail:
info@xxxxxxxxxxxxxxxxxxxxxxxxxxx
URL:
http://www.accessibilitytraining.co.uk/ 

 

  _____  

From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On
Behalf Of PRODUCTIONS BEAUSOLEIL
Sent: 02 November 2010 15:56
To: ddots-l@xxxxxxxxxxxxx
Subject: [ddots-l] importing waves in softsynths



Hi all

 

I want to include small wave files via softsynths like rim shots or snares
in my projects.

 

The problem in when I import them in sfz I'm in a kind of loop mode when I
play them.

 

What can I do to set this issue?

 

If someone as another way to get the same result feel free to tell me.

 

Regards

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