[ddots-l] Re: Reason Access

  • From: D!J!X! <megamansuperior@xxxxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Wed, 5 Oct 2011 13:24:19 -0400

One of the issues will be how to determine all these different items. What
do you rely on to do it. Color? Does the program have a hidden window (like
sonar) where these changes are reported? Is there some kind of access plat
form like UI automation in place? These might be questions you might want to
ask propellhead, it'll make life easier, than having to write custom code in
jaws for it to try and figure out which window is open or not open.  You
could always look for uniuque class ID's on screen, or take window handles
and go that way, but that is then assuming that those windows use static
handles or ID's etc.
Another important issue is to give some kind of access to these windows. For
example, when you press down/up arrow, for jaws to report what
track/instrument you are focused on etc.
I'm sure there's more stuff that has to be looked into, but these are my
first impressions from reading your text (which is a good start by the
way!). I've played a little with the program, though I confess I was looking
more at the sounds and what's new then at accessibility.. When I have more
time I'll do some poking around with the script utility tool to see what I
can find...

HTH, D!J!X!
 
  _____  

From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On
Behalf Of Greg Steel
Sent: Wednesday, October 05, 2011 12:47 PM
To: ddots-l@xxxxxxxxxxxxx
Cc: midimag@xxxxxxxxxxx
Subject: [ddots-l] Reason Access


Here is what I want to call the jaws scripts for reason.  I started writing
some ideas in notepad.  They aren't done yet  I don't know how to write
scripts yet but I thought I would share this with everyone.  Let me know
what you think.

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