[ddots-l] Re: Loading sound fonts into sfz?

in many soft synths you need to hit play to start the audio engine.

hth
----- Original Message ----- 
From: "Christopher Bartlett" <bridgeweaver@xxxxxxxxxxxxxx>
To: "ddots-l-freelists.org" <ddots-l@xxxxxxxxxxxxx>
Sent: Thursday, November 22, 2007 1:44 AM
Subject: [ddots-l] Loading sound fonts into sfz?


> Ok, I thou8ght I knew how to load sound fonts into sfz using Cake Talking. 
> I'm getting no sound when I play my keyboard after doing what I thought 
> would load the font.  Here is what I did.
>
> 1.  Opened a blank project.
> 2.  Inserted the sfz player as a soft synth from the insert menu.  I had 
> the Sonar create the midi and audio tracks, open the sfz dialogue and not 
> the synth rack.
> 3.  I entered the sfz dialogue, hit F4 and chose the navigation item from 
> the menu.
> 4.  I selected the load program button and navigated to my7 chosen sound 
> font file.  I then hit enter.
> 5.  Then I went to the program button and hit enter.  I got the single 
> selection for the Premier Drums sound font I was attempting to select.  I 
> selected this by hitting enter.
> 6.  I then closed the sfz dialogue and made sure I was on my MIDI track.
> 7.  I configured the input to my key station (standard practice) and my 
> output to the sfz output track.  I did this both from the track properties 
> dialogue and with the individual input and output columns.
>
> My keyboard was silent, and no patches appeared in the patch browser or in 
> the patch column menu.
>
> I'm sure I've skipped some step along the way; I've never really studied 
> the sfz interface before.  The docs don't go into detail about loading 
> sound fonts, but I thought it was intuitive.  I did get it to work once a 
> good while back in order to preserve an old project that relied on sound 
> fonts, but I cannot for the life of me remember what I did.
>
> Christopher Bartlett
>
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