[ddots-l] Re: Deleting controllers
- From: "Steve Wicketts" <steve.wicketts@xxxxxxxxxxxxxxxx>
- To: <ddots-l@xxxxxxxxxxxxx>
- Date: Wed, 20 Oct 2010 09:06:40 +0100
Hi Omar,
thanks so much, I'd forgotten about filtering, thanks again Omar.
----- Original Message -----
From: Omar Binno
To: ddots-l@xxxxxxxxxxxxx
Sent: Tuesday, October 19, 2010 10:40 PM
Subject: [ddots-l] Re: Deleting controllers
Yes there is. Select the track you're on, then You hold shift then hit f3.
the dialogue box opens up that gives you the option of what you want deleted.
It will say things like notes, controlers, patch, etc.
----- Original Message -----
From: Steve Wicketts
To: ddtots
Sent: Tuesday, October 19, 2010 5:35 PM
Subject: [ddots-l] Deleting controllers
Hi everyone,
I've loaded a project that was recorded from a hardware sequencer, I've
noticed an amazing amount of controller messages for example, there's a Snare
and Kick on bar 4, beat 2 and there must have been 200 idle controllers sitting
between the two of them! these controllers are doing nothing other than getting
on my blinking nerves.
I've been deleting them 1 by 1 in the event view, It's like playing
blinking Space invaders (Controllers are the bad guys and the notes being the
good guys). I never liked space invaders even when I could see!
there must be an easier way than deleting one by one?
Can anyone help with this problem?
Gordon, are you really flash gordon? Can you or any of the cyber team help
me zap the Controllers?
Steve W
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