[ddots-l] Re: 2 questions

  • From: "neville" <neville@xxxxxxxxxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Fri, 23 Feb 2007 17:11:44 -0500

I hav used the bans in the inspector, what I'm talking about is how do you 
determine which frequencies your looking for? 
  ----- Original Message ----- 
  From: Omar Binno 
  To: ddots-l@xxxxxxxxxxxxx 
  Sent: Friday, February 23, 2007 1:38 PM
  Subject: [ddots-l] Re: 2 questions 


  In the inspector pane, you scroll up and down through the bands. There, 
you'll see things like "band freq = 240hz" and "q = 0.6."

  Omar Binno
    ----- Original Message ----- 
    From: neville 
    To: ddots-l@xxxxxxxxxxxxx 
    Sent: Friday, February 23, 2007 12:51 PM
    Subject: [ddots-l] Re: 2 questions 


    How do you find those frequencies? I have messed around with the 4 bans in 
the inspector, but I haven't had any luck with finding frequencies. I have 
managed to fit the bass or kick in the mix quite nicely, but I find that I loos 
some of the punch. 
      ----- Original Message ----- 
      From: Stacy Bleeks 
      To: ddots-l@xxxxxxxxxxxxx 
      Sent: Thursday, February 22, 2007 11:36 PM
      Subject: [ddots-l] Re: 2 questions 


      Hi Nevil.

      What i do to maintain the punchiness of a kick drum or guitar or whatever 
the sound might be, is to ue integrity of the original sound though.  
      What do I know about integrity though? (smile)
      se compression.  i have fine tuned the compression settings for things 
like vocals, kick drum, snares etc. and the right ratio of gating will have 
these sounds fit nicely in the mix without having them sound to squished or 
distorted.  The right compression will make a kick drum sound warmer or 
fluffier if you like.  Too much though and it sounds like caca.  

      i remember an interview with Butch Vig (Nirvanna and Garbage producer).  
he talked about using compression on the entire mix.  He said something about 
this technique makes his stuff sound better for peeps listening to his stuff 
with a boom box.  I think he was half joking but it still makes sense at the 
same time.

      As for the noisiness.  I guess you could E Q some of it out if you zoned 
in on the right frequencies.  or, you could use something like GoldWave which 
has some noise reduction effects that I have used with some success in the 
past.  Too much noise reduction could compromise th
        ----- Original Message ----- 
        From: neville 
        To: ddots-l@xxxxxxxxxxxxx 
        Sent: Thursday, February 22, 2007 11:05 PM
        Subject: [ddots-l] 2 questions 


        I have 2 questions for all you experts.
        1 How do you find unwanted frequencies and remove them? How do you get 
the most out of a kick drum or a bass guitar if it's too boomy sounding? I 
wouldn't want to remove all the low frequencies, because then it would sound 
flat, but at the same time I wouldn't want to overpower the mix. 

        2 How would I remove hiss from a loop that I downloaded? I would like 
to get the most out of these loops, but some of them are messy sounding. 

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