[dance-tech] Re: Spielsysteme / Games Systems - Interaktionslabor
- From: "Johannes Birringer" <Johannes.Birringer@xxxxxxxxxxxx>
- To: <dance-tech@xxxxxxxxxxxxx>
- Date: Sat, 31 Mar 2007 21:35:50 +0100
See you in Walhalla? Spielsysteme / Games Systems at Saarländisches
Künstlerhaus
Saarbrücken, Germany, 11 April, 2007, at 19:30 p.m
Spielsysteme/Games Systems at International Interaktionslabor Göttelborn
2005-2006 is the title of a new book-catalogue published in December 2006 by
PoCul Publishers, documenting the interactive media research and artistic
productions created at the Interaktionslabor.
Presenting the book to the public and the press, writer/journalist und
co-editor Klaus Behringer will read from his essay Bleak, but nevertheless
beautiful, a critical and poetic meditation on the interplay between
wilderness, the uncanny, and computer art.
After the reading, photographs and film excerpts of the live computer game
performance See you in Walhalla will be presented by Johannes Birringer,
director and founder of the international media lab which takes place every
summer in the former Coal Mine Göttelborn, located 20 miles northeast of
Saarbrücken, the state capital of the Saarland. In July 2007, the lab will
celebrate its fifth edition, and its continuing partnership with Industrial
Culture Saar, an initiative for regional infrastructure redevelopment.
The laboratory has established its reputation as an independent media center
dediacted to research in new media technologies and interactive design. See you
in Walhalla was developed over a period of 12 months in a cooperative
EU-Culture 2000 project (i-Map: (Integration of Media Art and Performance),
linking Göttelborn with amorphy.org (Athens, Greece), Interspace Media Arts
Center (Sofia, Bulgaria) and deWaag (Amsterdam, The Netherlands). The final
sensor, 3D image, performance and network designs were tested during last
year’s summer lab in Göttelborn, and the new work premiered in Athens on
13-14. September. It will be shown again at the Greek Theatre Festival in June
2007 before going on tour.
The published catalog features eight essays (in English and German) by
participating artists and observers of the live computer game, offering diverse
perspectives on choreography, game engines, programming, filming, sensor
design, real-time streaming media as well as on the particular location and
collaborative model of the Interaktionslabor.
Everyone is welcome. Entry is free.
The Book: Spielsysteme. Internationales Interaktionslabor Göttelborn
2005-2006. Eine Dokumentation. Herausgeber: Johannes Birringer, Klaus
Behringer. ISBN 978-3-929435-18-4 Dezember 2006. 80 S. € 7.-
Interaktionslabor: http://interaktionslabor.de <http://interaktionslabor.de/>

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