[dance-tech] Fw: Re: Action, Reaction, and Phenomenon
- From: "Jeannette Ginslov" <jeannette.ginslov@xxxxxxxxx>
- To: <dance-tech@xxxxxxxxxxxxx>
- Date: Sun, 2 Nov 2008 10:43:34 -0000
hi all,
I would like to share some of my thoughts and ideas from Alva Noe's 'Action
in Perception' (2004) and Steve Dixon's 'Digital Performance' (2007) that
seem to relate to these postings. I agree with Yvon that we need to find a
language of the body, experiential, not purely of the eye/mind and bring it
back into the foreground as "its anatomical materiality is rarely described
since this is far less important than the psychological, political, and
cultural inscriptions and reconstitutions enforced upon it." (Dixon). A
language that includes the neuroscientific, a "language of touch and
hearing" in conjunction with a cartesian/ocularist discourse interests me as
this could possibly start this re-invention.
Up until now Dixon states that academic discourse by its very nature
utilises a logical cartesian approach in its descriptions of the virtual
body and disembodiment. It assumes to describe the experience of the body
that the perceiving experience when becoming 'other' or transformed or
disembodied. Dixon reminds us that the virtual body seen by the receiver's
eye may be a transformative body but the actual body of the sender/viewer is
not transformed and s/he is not disembodied and metamorphosed. "Bodies
embody consciousness; to talk of disembodied consciousness is a
contradiction in terms". (Dixon) The image seen is just that - "seen". It is
this relationship that reinforces the mind/body split/duality we are all
working so hard to dismantle.
there is a need to reinforce the body's discourse but could/should include
an ocularist perspective (?), as Noe argues that "perception and perceptual
consciousness depend on capacities for action and thought....touch not
vision, should be our model for perception (as) it is not a process in the
brain, but a kind of skillful activity of the body as a whole. We enact our
perceptual experience." We interact with the world and have "sensations that
we understand". (Noël)
Time permitting, I would love to share with a group, the experiential, the
"sensation-emotion-action-reaction" and Yvon's idea of " the language of
touch and hearing...the very fingertips and nerve endings to do the
'talking', the skin surfaces to do the listening, and still understand
this as a form of rigour. I am particularly interested in
emotion/psyche/enaction.
Jeannette
----- Original Message -----
From: "Johannes Birringer" <Johannes.Birringer@xxxxxxxxxxxx>
To: <dance-tech@xxxxxxxxxxxxx>
Sent: Saturday, November 01, 2008 8:32 PM
Subject: [dance-tech] Re: Action, Reaction, and Phenomenon
passing this on to all, with the author' s permission
Von: Yvon.Bonenfant
Gesendet: Do 10/30/2008 10:38
This text (Nathaniel Stern's review, see at bottom) is of great interest to
me. The ocularist bias in the
understanding of embodiment has been a perpetual source of frustration
for me in terms of my own creative process and its interface with
academic discourse. Working with texture, fabric, and extended vocal
sound for the last years, the senses involved with the act of embodiment
have largely been hearing and the haptic. Besides the Marks' (2002) work
on haptic video and the recent Senses in Performance (2007)
Banes/Lepecki collection (in particular the articles on by Fisher and
Welton), as well as Pallasma's (2005) ideas about haptic architecture,
and some works in French addressing the haptic in contemporary visual
art, I find that real, felt, experiential frameworks for the
sensation-embodiment interface are fundamentally lacking in academic
discourse, particularly when the senses other than vision are engaged. I
know there have been endless critiques - particularly in French
scholarship - of the domination of thought by the eye, but these
critiques are made in the language of the eye.
However there is a wide body of work about the felt notions of embodiment
that come from various
strands of the psychological, ranging from body psychotherapy to
humanist psychological theories and increasingly neuropsychology. These
are often linked to the sensation-emotion-action-reaction continuum. It
is difficult to dialogue about these in the world of performance theory
because a/few people know about them and b/the philosophies of embodied
experience are often much better at describing and analysing embodiment
from an ocularist perspective rather than engaging sensation actively
and c/there is a Foucauldian and Deleuzian derived suspicion of all that
is psychological. Somehow we need to find ways to 'talk' about art
through the generation and reception of haptic sensation and not just
through ocularist-analytic languages, and not just through observation
(for phenomenology is a form of observation! = ocularist) and to find
radical new languages for articulating the experience of embodiment
rather than 'cold' analysis of it. I am working on this in my own way,
bit by bit, with an experimental tactile publication this December and
through other experiments, but this is a lonely field and we all have
very far to go, whether our work engages with technology or not.
I hope readers of this message understand that I am grateful for the wide
body of work that has attempted to theorise beyond the mind-body divide.
However I want to strive for work that talks in the lanugage of touch
and hearing. I want the very fingertips and nerve endings to do the
'talking', the skin surfaces to do the listening, and still understand
this as a form of rigour.
If a group of any kind were set up to address these issues, I'd be most
interested. I don't have time to spearhead right now, though.
Yvon.Bonenfant
*****************+******
hello Katy,hello all:
oh, thanks for your extensive response, this is very good, what you say,
and i want to reflect on it,...
i was wondering whether everyone in the performance / dance community had
already adopted the term embodiment and how they use it, as I cme across it
first in the context of "embodied artificial intelligence" and
engineering/computer science problem solving regarding design principles ofr
intelligent systems (and a few years back, those systems involved developing
useful algorithms and robots). I also think you are making assumptions
about "participating" in such an installation or set of rules/algorithms,
and thus about the intelligence of the system, yes?
Johannes
Touchkate wrote
Sent: Sat 10/25/2008 7:13 PM
Dear Johannes, thanks for bringing this back...
I am not sure that I agree with you here... when you say...
"Embodiment, here applied to the interactional setting of the show, is a
category of phemenological assumption now used so frequently and
relentlessly
that one must tell oneself that one ought to know what it is, and i am not
always sure. "
I think it is more than just the interactional setting that is determining
the meaning of embodiment.
It is the fact that the audience become the subject of the installation,
their movement ( a kinesthetic experience involving action and reaction to
their
own image) is the subject matter of the projected shaddows in one example
given. (Then they become the spectacle for the next person and so object
but
have created and left the legacy of their own embodied experience).
The term embodiment is used loosely these days (in my experience) to
express
anything that involves a physical aspect of an experience that is expressed
through or in the body, i.e, or a sensory response expressed in a movement.
The sensory motor aspect of the nervous system requires that a sensory
input
from any of the senses including touch generates a motor response.
Awareness
that this is happening is the embodiment aspect, the realisation for the
mind
in the moment that one is moving in response rather than thinking it.
In my view a verbal response is as valid as a motor response and so as an
embodied response, just as walking away and not participating could be,
however
it is still a response but not termed embodied because it is not the
"corporeality" of the moment here, they are wanting a fuller engaged body
based
response... reflexive not predetermined or conceived?
Fifield is provoking thinking around the limited range of response that we
have in contemporary society being based more on high brain rather than "of
the
body" type;
"He says that contemporary society comprehends bodies, and by extension the
world, almost exclusively through linguistic and visual apprehension. They
are
defined by their images, their symbols, what they look like and how we
write
and talk about them."
In the installations the space between viewer and the experience is
mediated
by the embodiment moment, the viewer is no longer standing back observing
but actively participating and expressing in the space, it becomes a lived
experience. (social?)
Again this is an assumption that the more general responses (higher brain
ones) are not also embodied, that the viewing experience, the presence of
spectator is not also in some way an embodied experience as the affects are
still
happening but not manifesting in movement that then becomes subject matter?
The provocation here is experiential, moving away from the dependence of
technology (the mouse and keyboard).
Maxine Sheets Johnstone is great on all this... the corporeality, the
tactile kinesthetic aspect of being. This work is of the same philosophical
stand
point. Massumi and Johnstone seem to sing from the same song sheet.
Have just spent 2 luscious days with Doug Rosenberg working with these very
questions. When the body the object of the experience is it disembodied,
(e.g. 2 dimensional representation)? Can the subject matter of the virtual
world be experienced in an embodied way? How is it different when the real
person is performing within this environment?
simply and by way of clarification; when I place myself in the installation
I am the subject, the mover, making gestural signs or expressions of being.
I then becomes the object when projected onto a wall or screen, into a
virtual space, through direct feed from the camera.. I am embodied as long
as I am
dancing in front of them, but disembodied when seen on the screen? How so
if I am selecting and creating the image, the moving body is mine? My
experience is embodied, my relationship to the projected me is also
embodied,
experiential, live, resonant, not spoken, written, analysed, linear,
edited... etc.
I (and so the content) become objectified and disembodied if the people
experiencing it cannot relate or respond to it in other than "linguistic or
visual apprehension"? I don't go along with that totally, as even the
visual
perception is supported and informed by our past experience and sensory
affinities, associations that inform our response as much as the experience
does... so
I may be moved by the quality, the sound waves, the colour, the scale and
so
affected in my gut as well as in my visual cortex... so hmmmmm is that not
also embodied response? Here not so, the debate is around a fuller
integrated
body based experience?
The whole experience can become participatory if others take my place in
front of the camera and become the mover and image, seen by others, the
viewers,
does this then become social? I guess so as then we are collectively
contributing to the experienced event over time. The essential aspect is
about
the lived experience, that involves more than the interpretative, language
based response, and technology.
I don't know if this elucidates...
Katy
In a message dated 24/10/2008 19:45:07 GMT Daylight Time,
Johannes.Birringer@xxxxxxxxxxxx writes:
hello all:
not sure whether this review (below) was forwarded by Simon for us to
discuss, but i now have had time to read it, and am very grateful to find
out about
this exhibition and the way (the writer says) it introduces or stages
participatory experiences of embodiment, action/reaction patterns,
sensorial
experience of ourselves/the space or environment, etc .
Embodiment, here applied to the interactional setting of the show, is a
category of phemenological assumption now used so frequently and
relentlessly
that one must tell oneself that one ought to know what it is, and i am not
always sure. Same goes for affect(s).
i wonder whether others felt like commenting on what is written here, and
how you read it or sense it ?
regards
Johannes Birringer
Dap Lab
************************
Action, Reaction, and Phenomenon
By Nathaniel Stern on Wednesday, October 15th, 2008 at 11:55 am.
In his book, Parables for the Virtual, Brian Massumi calls for "movement,
sensation, and qualities of experience" to be put back into our
understandings
of embodiment. He says that contemporary society comprehends bodies, and by
extension the world, almost exclusively through linguistic and visual
apprehension. They are defined by their images, their symbols, what they
look like
and how we write and talk about them. Massumi wants to instead "engage with
continuity," to encourage a processual and active approach to embodied
experience. In essence, Massumi proposes that our theories "feel" again.
"Act/React,"
curator George Fifield's "dream exhibition" that opened at the Milwaukee
Art
Museum on October 4th, picks up on these phenomenologist principles. He and
his selected artists invite viewer-participants to physically explore their
embodied and continuous relationships to each other, the screen, space,
biology, art history and perhaps more.
Fifield is quick to point out that all the works on show are unhindered by
traditional interface objects such as the mouse and keyboard. Most of them
instead employ computer vision technologies, more commonly known as
interactive
video. Here, the combined use of digital video cameras and custom computer
software allows each artwork to "see," and respond to, bodies, colors
and/or
motion in the space of the museum. The few works not using cameras in this
fashion employ similar technologies towards the same end. While this
homogeneity
means that the works might at first seem too similar in their interactions,
their one-to-one responsiveness, and their lack of other new media-specific
explorations -- such as networked art or dynamic appropriation and
re-mixing
systems -- it also accomplishes something most museum-based "state of the
digital art" shows don't. It uses just one avenue of interest by
contemporary
media artists in order to dig much deeper into what their practice means,
and why
it's important. "Act/React" encourages an extremely varied and nuanced
investigation of our embodied experiences in our own surroundings. As the
curator
himself notes in the Museum's press release, "If in the last century the
crisis of representation was resolved by new ways of seeing, then in the
twenty-first century the challenge is for artists to suggest new ways of
experiencing...This is contemporary art about contemporary existence." This
exhibition,
in other words, implores us to look at action and reaction, at our embodied
relationships, as critical experience. It is a contemporary investigation
of
phenomenology.
Near the entrance of the show, Scott Snibbe's Boundary Functions (1998)
begins by literalizing the fine line between publicly constructed and
personally
constituted space, between "you (plural)" and "me." As his audience members
cross the threshold onto the interactive platform, the work draws and
projects
a real-time Voronoi diagram around them. No matter how many people are
present (and moving) in the installation, each gets a continual
partitioning of
exactly the same size: lines that separate them. Snibbe says his initial
inspiration for the work came out of a desire to reveal how we relate to
one
another, how we define ourselves and the physical space of our bodies
through, and
with, those around us. When he turned it on, however, his revelation wound
up
changing that relationship itself: we immediately want to use our bodies to
trap or destroy or trick the piece and what it re-presents. It was after
seeing his own creation in action that Snibbe began referring to himself as
a
"social artist" -- given that he doesn't just reveal, but actually affects,
social behavior.
Further into the exhibition space, this is followed by Snibbe's Deep
Walls(2003), where viewers' shadows are recorded and played back in a grid
of
sixteen cinematic squares. Participants dance and shake and explore with
their
shadows between the projection and screen, and every active performance
snippet
is stored as a silhouetted animation in one of its comic book-like boxes.
Each
video sequence replaces one that was there before. Here, we are creating
embodied and dynamic signs within a greater, collaborative structure; we
continuously find and make our own language and meaning with and through
our bodies.
We tell and re-tell and co-tell embodied stories, through movement.
Echo Evolution (1999) is the next work on show, produced by Liz Phillips,
an
artist effectively working with interactivity for 40 some-odd years. It
asks
for viewers to navigate through a large dark room, and responds with
real-time noise and neon lights. Where you move, how quickly you do so, and
where
others are in relation to you and the space, all direct the piece's output.
Although potentially the richest piece in its complexity, the
non-transparency
of the interaction and its rules unfortunately made this work the weakest
on
the exhibition. Most viewers were trying to understand how it worked,
rather
than exploring their bodies in relation to that interaction. I've seen far
better installations by Phillips, and think this one was an ineffectual
choice
in the context of the greater show.
Brian Knep's premiering Healing Pool (2008) continues his explorations of
biologically inspired generative algorithms. This room-sized petri dish
features a floor that is covered in projected "cells" that active
participants walk
through/over, leaving tears and empty space in their wake. The installation
then "heals" itself by growing new cells as seams and scars, never again to
repeat any of its previous patterns. Knep's work pushes at the conceptual
boundaries of how we understand growth, healing, organic structures and
temporal
inter-activity. It's a work that is mostly playful on its surface, and
extremely subtle in its visual difference over time. So subtle, in fact,
that it's
very easy to miss its doubled gesture towards emergence theory: both how
simple systems can create complexity, and how our embodied interactions,
which
seemingly change little, have lasting and forever-changing effects.
Simon Fildes
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- » [dance-tech] Fw: Re: Action, Reaction, and Phenomenon - Jeannette Ginslov