[dance-tech] Breaking the Game - Immersive Technologies - Workshops - Symposium
- From: Wayne Ashley <washley007@xxxxxxxxx>
- To: Dance-Tech Freelists <dance-tech@xxxxxxxxxxxxx>
- Date: Tue, 25 Oct 2005 09:57:08 -0400
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WORKSPACE UNLIMITED, in collaboration with New York curator Wayne Ashley, are currently organizing Breaking the Game, a series of interdisciplinary workshops and online symposium that bring together competing theorists and practitioners to build, debate and reflect on virtual worlds, computer gaming, immersive technologies, and new possibilities for artistic practice and experience. Taking place both online and offline, the workshops will open up the art of game modification to the contingencies of everyday life, where virtual technologies increasingly mediate physical spaces and human movements in very complex and dynamic ways. Networked across multiple cities, the symposium will be organized around three core themes: "Hybridity", "Overclocking the city" and "The virtual world as interface to self and society." Architects, visual artists, filmmakers, choreographers, anthropologists and curators will consider how these technologies and associated audio/visual cultures impact the work and ideas of their disciplines. For example, how might anthropological fieldwork and ethnography change if its practitioners had to create a 3D virtual world rather than an essay or a book; if anthropology's disciplinary object was an updatable, media-rich, networked, and navigable space, rather than a text? How might online gaming and modification continue to challenge and expand the boundaries of filmmaking and public performance? How could the design and implementation of a "real" building have an ongoing relationship to its networked and virtual double? Can a public's social interactions, exchanges, and modifications inside a virtual building impact the meaning, form, and function of the same building in real space? Breaking the Game hopes to inform and newly challenge the efforts of a growing community of artists and designers who mine the resources, code, and aesthetics of video games. Where: Ghent, New York, Rotterdam, and the Interne When: October, November & February 2005 - 2006 For more details and to register for Breaking the Game workshop please visit: http://www.workspace-unlimited.org/breakingthegame or visit our website at: http://www.workspace-unlimited.org Breaking the Game is supported by: Vlaams Audiovisueel Fonds, Vlaamse Gemeenschap, V2_Organization, Vooruit Kunstencentrum. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Kind regards from the Workspace Unlimited team. To stop receiving our newsletter: reply with your email address + name and mention "remove" in the subject. _______________________________ Wayne Ashley Independent Curator Media Arts, Technology, Performance Tel. +1 917-803-4420 Skype: wayneashley Aim: zevluvxx |
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