[cad-linux] Re: Viewport
- From: phrostie <pfrostie@xxxxxxxxx>
- To: cad-linux@xxxxxxxxxxxxx
- Date: Wed, 16 Jul 2003 10:59:14 -0700 (PDT)
> Sorry, I must have explained myself real poorly. :-)
no, i need to read before i type.
>
> This replies to Thomas, too:
>
> Say I have a `viewport' command. I start it this way:
>
> $ ./viewport
>
> A window opens. I go on typing in the shell:
>
> item1 0 0 1 0 1 1 0 1 0 0
>
> A square appears in the window. I type:
>
> item2 0 0 10 0 5 5 0 0
>
> A triangle appears in the window. I type:
>
> item1 0 0 2 0 2 2 0 2 0 0
>
> The first square gets bigger. And so on.
>
> Conceptually this is really trivial. I implemented the bare bones in
> Ruby/Tk, but to go a little step forward and get the usual things one
> takes for granted like resizing of the area together with the window,
> zoom, 3d projection, pan and such, I'd have to do a lot of surface
> work that I'd really like to postpone in favour of work on the engine.
>
ToGL is an OpenGL widget for TK. i know it is widely used with tcl and python,
but i'm not familiar with Ruby. a quick google search did find
http://mirrors.sunsite.dk/ruby/contrib/togl.tar.gz
hope that helps
=====
phrostie
Oh I have slipped the surly bonds of DOS
and danced the skies on Linux silvered wings.
http://pfrostie.freeservers.com/cad-tastrafy/
http://www.freelists.org/webpage/cad-linux
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- Follow-Ups:
- [cad-linux] Re: Viewport
- From: Massimiliano Mirra
- References:
- [cad-linux] Re: Viewport
- From: Massimiliano Mirra
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