[cad-linux] Dumb me?
- From: Maurizio Ferrari <mferrari@xxxxxxx>
- To: cad-linux@xxxxxxxxxxxxx
- Date: Sat, 24 Aug 2002 16:17:38 +0200
Hi.
I do not know if any of you experienced anything like this with any
other 3D CAD programs, but...
I use Realsfot's R3D, and I experience a strange behavior. R3D should
use OpenGL, but here is what I see happening:
First, I feel rather stupid: I discovered that I have had hardware
acceleration OFF ever since I started using R3D. No wonder I could never
use GL shading and I always had to resort to wireframe... I thought R3D
was very slow.
Anyway, I have discovered it when, today, I have bought a GeForce 4400
and while installing it I realized I had previously hardware 3D accel.
turned OFF..
Anyway, after installation glxgears jumped from 20 to 580 FPS :-) (full
screen, 1280*1024, 16bit)
So, I instantly started up R3D in order to FINALLY see my models in
glorious OpenGL rendering. Oh, bother: speed is absolutely the same as
before, equivalent to when I had no hardware 3D acceleration on my
machine. All the openGL stuff is there, I have MESA,
(mesaglu-4.0.1-74
mesaglut-4.0.1-74
gle-3.0.6-98
gtkglarea-1.2.2-301
mesaglut-devel-4.0.1-74
NVIDIA_GLX-1.0-2960
), the gl test suite runs fine, and I attach the output of the 'glxinfo'
command to this mail should anyone want to take a look...
VariCAD takes advantage of this and I have now a large improvement in
speed, so the OpenGL setup is correct.
I am puzzled - what am I doing wrong? Looks like R3D is not using
OpenGL, but this should not be the case.
Thank you
Maurizio
--
Galileo Engineering
Via Zacchetti 6
I-42100 Reggio Emilia
Ph/Fax +390522920496
http://www.slot.it
Slot.it is a trademark of Galileo Engineering
-- Attached file included as plaintext by Ecartis --
-- File: glxinfo.txt
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.2
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_ARB_multisample
client glx vendor string: NVIDIA Corporation
client glx version string: 1.2
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_SGIX_swap_group, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_ARB_multisample, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce4 Ti 4400/AGP/3DNOW!
OpenGL version string: 1.3.1 NVIDIA 29.60
OpenGL extensions:
GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_transpose_matrix, GL_S3_s3tc, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels,
GL_EXT_paletted_texture, GL_EXT_point_parameters, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_add, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_cube_map,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
GL_EXT_vertex_weighting, GL_HP_occlusion_test,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
GL_NV_copy_depth_to_color, GL_NV_evaluators, GL_NV_fence,
GL_NV_fog_distance, GL_NV_light_max_exponent,
GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
GL_NV_packed_depth_stencil, GL_NV_point_sprite, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_texgen_reflection,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2,
GL_NV_texture_shader3, GL_NV_vertex_array_range,
GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1,
GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SGIS_texture_lod,
GL_SGIX_depth_texture, GL_SGIX_shadow
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x21 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 16 0 0 None
0x22 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 16 0 0 None
0x23 16 tc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 16 0 0 None
0x24 16 tc 0 16 0 r y . 5 6 5 0 0 24 8 16 16 16 16 0 0 None
0x25 16 tc 0 16 0 r . . 5 6 5 0 0 24 8 16 16 16 16 0 0 None
0x26 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 16 0 0 Ncon
0x27 16 tc 0 16 0 r y . 5 6 5 0 0 24 8 16 16 16 16 0 0 Ncon
0x28 16 tc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 16 0 0 Ncon
0x29 16 tc 0 16 0 r y . 5 6 5 0 0 24 8 16 16 16 16 0 0 Ncon
0x2a 16 dc 0 16 0 r . . 5 6 5 0 0 16 0 16 16 16 16 0 0 None
0x2b 16 dc 0 16 0 r y . 5 6 5 0 0 24 8 16 16 16 16 0 0 None
0x2c 16 dc 0 16 0 r . . 5 6 5 0 0 24 8 16 16 16 16 0 0 None
0x2d 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 16 0 0 Ncon
0x2e 16 dc 0 16 0 r y . 5 6 5 0 0 24 8 16 16 16 16 0 0 Ncon
0x2f 16 dc 0 16 0 r y . 5 6 5 0 0 16 0 16 16 16 16 0 0 Ncon
0x30 16 dc 0 16 0 r y . 5 6 5 0 0 24 8 16 16 16 16 0 0 Ncon
- Follow-Ups:
- [cad-linux] Re: Dumb me?
- From: Nuno Miguel Fernandes Sucena Almeida
Other related posts:
- » [cad-linux] Dumb me?
- » [cad-linux] Re: Dumb me?
- » [cad-linux] Re: Dumb me?
- [cad-linux] Re: Dumb me?
- From: Nuno Miguel Fernandes Sucena Almeida