[beports] Re: python2.5.2

On Fri, Aug 15, 2008 at 1:09 PM, François Revol <revol@xxxxxxx> wrote:
>> I was able to get python2.5.2 to build yesterday and posted an
>> updated
>> portlog entry and updated Andreas patch, but not sure it's working
>> right, still need to try running some more tests.  Some things work,
>> others don't, not sure why yet.  I was able to use it to build
>> pygame,
>> but pygame isn't working correctly either.
>> -scottmc
>
> For the record, I have one zeta (old) python diff around:
> http://revolf.free.fr/beos/patches/python-2.3.4-zeta.patch.011.txt
> Could give some hints maybe.
>
> François.
> --
> HaikuPorts homepage - http://ports.haiku-files.org
> List archives: http://www.freelists.org/archives/beports
> Administrative contact: brecht@xxxxxxxxxxx
>

There might be some bits in there that will be helpful, thanks.
Here's the patch I made yesterday:
http://ports.haiku-files.org/browser/haikuports/trunk/dev-lang/python/python-2.5.2-haiku.diff
Mostly used what Andreas did before, except I removed any auto
generated stuff such as configure and the config.guess/.sub files
which can just be copied into place.
Note that I made a copy of the ld_so_beos to ld_so_haiku and only
really made a change on line 49 of -lnet to -lnetwork, but it then
allows further changes if need be.  I suspect there's some changes
that'll need to be made in Setup.py
I'm going to try out the patch on a different system today to see if
it at least builds cleanly.
Now if I only knew python.  Might be time to crack open one of the
books I have on it.
-scottmc
--
HaikuPorts homepage - http://ports.haiku-files.org
List archives: http://www.freelists.org/archives/beports
Administrative contact: brecht@xxxxxxxxxxx

Other related posts: