[atlantaprog] Re: Air guitar for real
- From: BK Broyla <bkbroyla@xxxxxxxxx>
- To: atlantaprog@xxxxxxxxxxxxx
- Date: Wed, 30 Nov 2005 20:25:43 -0800 (PST)
I think it would be feasible to change the sound palette, but how do you get
around the controller issue? They have a device that can spit out a limited,
predefined range of cool sounds based on simplistic inputs, enabling someone
with no experience to make nice sounds. If it's to be more than a toy though,
it seems like you'd at least need the ability to play more than A, C, D, E & G;
and if you allow all twelve notes then the finger positions to trigger notes
that sound good together get so specific that a novice would be missing it
constantly and sounding like crap... can you get more control of the output
without skill from the user?
Still though, I guess you could reprogram it to different scales, write a
song around its limitations, and within that context it would sound fine,
especially with a group of them. I'd like to play around with this for a few
hours...
Brian
cliff treend <kidamadeus@xxxxxxxxx> wrote:
I think, if developed correctly as a proper musical
instrument and not as a toy, this could have a ton of
potential...especially if there was a way to use
sounds other than what appear to be basic guitar wav
files. If a group of musicians could use a device
like this to control their own sounds, it could open
an entire realm of possibilities.
CT
--- Allen Welty-Green wrote:
> You guys have been quite lately - here's something
> to talk about:
>
> Begin forwarded message:
>
>
http://www.newscientist.com/channel/info-tech/dn8383.html
>
> Air guitarists rock dreams come true
> 18:02 28 November 2005
> NewScientist.com news service
> Will Knight
>
> The Virtual Air Guitar project gives wannabe
> guitarists the chance to
> rock out (Image: Helsinki University of Technology)
> Aspiring rock gods can at last create their own
> guitar solos - without
> ever having to pick up a real instrument, thanks to
> a group of Finnish
> computer science students.
> The Virtual Air Guitar project, developed at the
> Helsinki University of
> Technology, adds genuine electric guitar sounds to
> the passionately
> played air guitar.
> Using a computer to monitor the hand movements of a
> "player", the
> system adds riffs and licks to match frantic mid-air
> finger work. By
> responding instantly to a wide variety of gestures
> it promises to turn
> even the least musically gifted air guitarist to a
> virtual fret board
> virtuoso.
> Aki Kanerva, Juha Laitinen and Teemu Mäki-Patola
> came up with the idea
> after being invited to develop a virtual instrument
> as part of their
> coursework. "The first thing that came to mind was
> an air guitar,"
> Kanerva told New Scientist.
> The resulting system consists of a video camera and
> a computer hooked
> up to an appropriately loud set of speakers.
> A player then needs only to don a pair of brightly
> coloured gloves in
> order to rock out. Computer vision software
> automatically keeps track
> of their hands and detects different gestures, as a
> video of the system
> in action demonstrates (22MB, requires Windows Media
> Player and DivX
> codec for the visual aspect of the footage).
> Frenetic strumming
> The Finnish team created a library of guitar sounds
> based around the
> pentatonic minor scale â?? a progression commonly
> used for rock guitar
> solos â?? in order to create the right sound for
> their virtual
> instrument.
> As a player moves their left hand along the neck of
> their virtual
> guitar, the computer will run through the scale.
> Holding it one place
> while strumming frenetically produces fret board
> tricks such as
> hammer-ons â?? where slapping a finger onto an
> already vibrating string
> produces a higher note â?? and blues bends, which
> give a distinctive
> rock twang. And a floor pedal can also be used to
> switch the system
> into mode that plays several different chords.
> Kanerva says players can easily create unique air
> guitar style. "No two
> playing experiences are quite the same," he says.
> "When you're playing
> really hard you get a really nasty distortion sound
> which is great â??
> but you have to work for it."
> The project is currently being demonstrated at the
> Heureka Science
> Centre in Finland where it has been played more than
> 5000 times over
> the last month, Kanerva says. As a follow-up, the
> researchers are
> working on a version that will be compatible with a
> normal webcam and
> computer, thus giving wannabe rock stars the
> opportunity to practise
> their art in the privacy of their bedroom.
> For Kanerva, who had to research different guitar
> playing tricks, the
> project has had another benefit. "I wasn't a
> guitarist before I started
> the project," he says. "But I am now."
>
>
> ------------------------------------
> "A mended sock is better than a torn sock; not so
> with
> self-consciousness".
> Hegel
>
>
>
>
________________________________________________________________________
>
> _
>
>
>
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- References:
- [atlantaprog] Re: Air guitar for real
- From: cliff treend
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- » [atlantaprog] Re: Air guitar for real
- » [atlantaprog] Re: Air guitar for real
- [atlantaprog] Re: Air guitar for real
- From: cliff treend