[atari7800] Re: Sound? Collision detection?
- From: Manuel Rotschkar <cybergoth@xxxxxxxx>
- To: atari7800@xxxxxxxxxxxxx
- Date: Wed, 03 Nov 2004 16:59:38 +0100
Hi there!
So unless you design yourself a cartridge with an addition
sound chip in it, then all you'll get for your game will be
TIA sound.
Hm... but "Asteroids" for example doesn't sound like a TIA at all in MESS.
Is the emulation so far off here?
Greetings,
Manuel
- References:
- [atari7800] DMA TIMING
- From: Christopher Tumber
- [atari7800] Re: Odp: Re: Compiling
- From: Adam Wozniak
- [atari7800] Re: DMA TIMING
- From: Christopher Tumber
- [atari7800] Re: DMA TIMING
- From: Christopher Tumber
- [atari7800] Sound? Collision detection?
- From: Shrek
- [atari7800] Re: Sound? Collision detection?
- From: Eckhard Stolberg
Other related posts:
- » [atari7800] Sound? Collision detection?
- » [atari7800] Re: Sound? Collision detection?
- » [atari7800] Re: Sound? Collision detection?
- » [atari7800] Re: Sound? Collision detection?
So unless you design yourself a cartridge with an addition sound chip in it, then all you'll get for your game will be TIA sound.
- [atari7800] DMA TIMING
- From: Christopher Tumber
- [atari7800] Re: Odp: Re: Compiling
- From: Adam Wozniak
- [atari7800] Re: DMA TIMING
- From: Christopher Tumber
- [atari7800] Re: DMA TIMING
- From: Christopher Tumber
- [atari7800] Sound? Collision detection?
- From: Shrek
- [atari7800] Re: Sound? Collision detection?
- From: Eckhard Stolberg