[atari7800] Re: Paddles and trackballs
- From: "Eckhard Stolberg" <Eckhard_Stolberg@xxxxxx>
- To: <atari7800@xxxxxxxxxxxxx>
- Date: Wed, 11 May 2005 15:21:55 +0200
Second, a trackball proof of concept. I don't have one myself so I can't
test it out. Again, a DLI is used to sample the trackball multiple times
per
screen.
Which Trakball does your program read, the CX-22 or the CX-80?
And how often do you sample new data? In my experiments with the
Trakball on the 2600 I found that you'd need at least 20 values
per frame for a smoothly moving cursor.
I'm also planning on doing one for the driving controller. I just have to
figure out Thomas's code from StellaList and make it work for both
players.
The driving controller works the same way as the CX-80 Trakball
(wich is the same as the ST mouse, BTW). But it only has one axis
and a much lower resolution. So, if your demo is programmed for
the CX-80, it should work with the driving controller too.
Ciao, Eckhard Stolberg
- Follow-Ups:
- [atari7800] Re: Paddles and trackballs
- From: Eric Ball
- References:
- [atari7800] Re: Questions about character/indirect mode
- From: Greg DeMent
- [atari7800] Paddles and trackballs
- From: Eric Ball
Other related posts:
- » [atari7800] Paddles and trackballs
- » [atari7800] Re: Paddles and trackballs
- » [atari7800] Re: Paddles and trackballs
test it out. Again, a DLI is used to sample the trackball multiple times per
screen.
Which Trakball does your program read, the CX-22 or the CX-80? And how often do you sample new data? In my experiments with the Trakball on the 2600 I found that you'd need at least 20 values per frame for a smoothly moving cursor.
figure out Thomas's code from StellaList and make it work for both players.
The driving controller works the same way as the CX-80 Trakball (wich is the same as the ST mouse, BTW). But it only has one axis and a much lower resolution. So, if your demo is programmed for the CX-80, it should work with the driving controller too.
Ciao, Eckhard Stolberg
- [atari7800] Re: Paddles and trackballs
- From: Eric Ball
- [atari7800] Re: Questions about character/indirect mode
- From: Greg DeMent
- [atari7800] Paddles and trackballs
- From: Eric Ball