[atari7800] New Kid on the Block...
- From: Manuel Rotschkar <cybergoth@xxxxxxxx>
- To: atari7800@xxxxxxxxxxxxx
- Date: Sat, 30 Oct 2004 12:31:49 +0200
Hi there!
Ah... the magical attraction of contests...
Ok, I started reading some of Dan Boris docs and such and am still
wondering about 7800 things but my first task should be something simple:
A title screen
If I simply wanted to display a 160*200 graphic with 16 colors to the
7800, it seems like "160B" was the best choice.
As I understand it, a title screen would basically be one single giant
sprite. No, wait. An object can be 32 "Byte Wide", so that is 64 pixels in
"160B", right? So I'd have 2 64 and 1 32 pixel wide sprites.
I understand Dans docs thus far that I can have 4 color bits here per
pixel in "160B", but nowwhere it says which bit combinations target which
of the 24 color registers. I can set one of 8 palettes in the display
list, but that doesn't seem to make too much sense to me, I guess it gets
somehow overridden by the 4 color bits?
Is there sort of like a standart GFX format available for full screen 7800
images? Any tool that'll produce the required data? Any code available
that displays a picture in this standard format? Any examples?
Greetings,
Manuel
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- From: Manuel Rotschkar