[atari7800] Re: DMA rendering bug in Mess 0.86 ?
- From: "Andy Mucho" <m00@xxxxxxxxxxxxxxxxxxx>
- To: <atari7800@xxxxxxxxxxxxx>
- Date: Sun, 19 Sep 2004 17:54:21 +0100
I'm an idiot, ignore me :) Mess works fine, it's me that isn't firing on all
8 bits ;)
> -----Original Message-----
> From: atari7800-bounce@xxxxxxxxxxxxx [mailto:atari7800-
> bounce@xxxxxxxxxxxxx] On Behalf Of Andy Mucho
> Sent: 19 September 2004 15:55
> To: atari7800@xxxxxxxxxxxxx
> Subject: [atari7800] DMA rendering bug in Mess 0.86 ?
>
> After more experiments I've hit a bit of a problem.. (I think?)
>
> I've attached a screen shot which demonstrates the issue..
> The White line is rendered before the Grey lines coming from the
> triangle..
>
> Yet under a lot of circumstances it's rendered incorrectly, seemingly
> being
> corrupted by something else that's been rendered.. Not sure if it's
> Xposition, length or colours, but somethings definitely getting drawn
> incorrectly under some condition by Mess..
>
> I've checked and double check all the code, stripped everything down to
> this
> simple case and it's broken..
>
> Has anyone else come across this yet ? If not I'm gonna go trawl through
> the
> Mess source code and have a look-see..
>
> Anyone encountered this before ?
>
> Regards
> Andy
- References:
- [atari7800] DMA rendering bug in Mess 0.86 ?
- From: Andy Mucho
Other related posts:
- » [atari7800] DMA rendering bug in Mess 0.86 ?
- » [atari7800] Re: DMA rendering bug in Mess 0.86 ?
- [atari7800] DMA rendering bug in Mess 0.86 ?
- From: Andy Mucho