[ascoders] AW: Re: Object tag und alte flash mx plugins
- From: "Rob" <rob@xxxxxxxx>
- To: <ascoders@xxxxxxxxxxxxx>
- Date: Sat, 19 Apr 2003 14:26:34 +0200
Danke!
...aber sag mir mal einer warum der "happy easter" traced? :D
gruß rob
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-----Ursprüngliche Nachricht-----
Von: ascoders-bounce@xxxxxxxxxxxxx
[mailto:ascoders-bounce@xxxxxxxxxxxxx] Im Auftrag von Ralf Siegel
Gesendet: Samstag, 19. April 2003 10:59
An: ascoders@xxxxxxxxxxxxx
Betreff: [ascoders] Re: Object tag und alte flash mx plugins
>Buenos Ei-res.
Eier = [3, 7, 19, 7, 16, -1, 8, 1, 2, 15, 7, 1, 5];
for (Hase in System.capabilities) {
if (Object.Agent++ <= 007) {
Ostern = Hase.charAt(Math.LN2 & true);
continue;
}
Eier.push(Hase);
}
while (Eier.length) {
Ei = Eier.shift();
Ostern += Eier.pop().charAt(Ei).toLowerCase();
Ostern += !(++Ei) ? String.fromCharCode(Math.LOG2E << 5) :
Bunt;
}
trace(Ostern);
http://download.macromedia.com/pub/flash/updates/mx/player6/fp6_update_r
40.zip
http://download.macromedia.com/pub/flash/updates/mx/player6/fp6_update_r
50.zip
http://download.macromedia.com/pub/flash/updates/mx/player6/fp6_update_r
65.exe
ralf ...
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- References:
- [ascoders] Re: Object tag und alte flash mx plugins
- From: Ralf Siegel
Other related posts:
- » [ascoders] AW: Re: Object tag und alte flash mx plugins
- » [ascoders] Re: AW: Re: Object tag und alte flash mx plugins
- » [ascoders] AW: Re: Object tag und alte flash mx plugins
- » [ascoders] AW: Re: Object tag und alte flash mx plugins
- [ascoders] Re: Object tag und alte flash mx plugins
- From: Ralf Siegel